

I also started working on the PC minis. This is a miniature from Urban Mamoths Urban War line. The character's name is Ben and he's the groups pilot and face man.
The player who is going to be playing Ben sent me this render of his character. The thing about minis is that you can't always match your mini to exactly what the character looks like. I think I made a pretty good match for this character. The hair is different and the render doesn't have facial hair but the basic elements of the character are the same and I tried to make my paintjob match his concept as best I could.
This is Toni the crew's mechanic. It's my wife's character and she did the paintjob on this one. I think it turned out real nice.
I expect to do a lot more Serenity projects in the next few months. Watch this spot.
I decided to speed paint these guys in the same fashion I've been doing my speed paints recently. First I blocked in the colors on the whole squad and even the base on these troops. The box set came with 20 troopers but my experience with the Serenity rules left me feeling the rules didn't support really large combat encounters very well so I decided to pick only 10 troopers to paint. I decided on pretty much just troops with regular weapons though I did pick the sniper and communications officer as well.
After I block in the colors I washed the whole squad with a wash mixed from burnt umber, dark blue, and a drop or future floor wash diluted with water until I got the consistency I liked. I then start my highlighting with the color I used as a base and two additional layers of lighter highlights. As you can see I'm highlighting pretty loosely. These are definitely table top paint jobs and I'm trying to keep the time down on these. I hope they will end up looking nice but they are in no way display models.
So far I've been able to get the jumpsuits highlighted on five of the troops. I've only got about 3-4 hours painting this squad so that's not bad. I usually work from large area to small when doing this stage of highlights. It makes each stage go faster than the previous stage which is a great help when doing larger squads.
Secondary Projects:
The figure painted up fairly well. I did a bit of a rush job on him because I wanted to see how he would look. I spent about two hours on the paint job. It was pretty straight forward. It's not a very complicated sculpt and I didn't want to get very fussy because I wanted to have a project that was both cheap and fast. I'd say the entire project has less than 4 hours of bench time on him and I think he turned out alright. Now I have a totally unique pulp adventure that cost me less than a dollar and only a few hours time.
I think he looks pretty reasonable on my pulp shelf. He's not going to win me any painting contest but I'm very happy with this project as it expanded my pulp figure colletion at a very low cost in terms of both time and money. I plan to do more conversions based on Heroclicks and other cheap plastic miniatures. They are just so cheap you can't pass them up and the sculpts look a lot nicer painted up to even moderate gamer standards compaired to the poor quality paint jobs they come with.
There are also mold lines including a kinda bad one on his face. If I'm going to the trouble to spend additional time painting on this guy that's something I'm going to have to fix. Then I'm going to have to match colors although since I'm only using the existing paint job for the base cote it doesn't have to be perfect. It would be nice however to know what Reaper colors were used to paint each mini so people could color match perfectly is they wanted to.
All and all I'm pretty happy with my purchase. I saved a chunk of money and a bit of time and i think these figures could easily be touched up and enhanced by a skilled painter quicker than painting up a figure from scratch. So I save time and money and I don't have to cringe when a big model falls off the table. I think I'm a convert. I'll be looking forward to future releases especially the larger monsters!