Showing posts with label Solar Empires. Show all posts
Showing posts with label Solar Empires. Show all posts

Wednesday, January 8, 2014

Map of Titania City and Station 42 Region at present.

I finally finished a region map for our Station 42 war campaign.  I haven't added the battle location markers yet but I'll be doing that in a few days.

Saturday, January 4, 2014

Battle of the Martian Sector: A 2000 point battle report for the Station 42 War!

January 4th 3033.  Earlier this afternoon the Hell Knights Mercenary company engaged forces of the Titania Militia and the Martian Soviet Socialist Republic near the Martian Military base just a few kilometers south southeast of Station 42.  The Martians released this recording of audio communications between their commander and the mercenary commander prior the the start of hostilities:

Martian Commander:  Attention intruders this is Commander Igor Kovalevsky of the Martian Soviet Socialist Republic.  You have entered into sovereign territory of M.S.S.R.  Turn back now or we will be forced to engage you.

Hell Knights Commander:  This is Lieutenant Domingo Gomez of the Hell Knights mercenary company.  You are harboring the fugitive militia leader Ivar "Bear" Belyakov.  He is wanted by the Titania government for numerous crimes and we have a legal contract to apprehend him.  Remand him to our custody and we will be more than happy to depart.

 Martian Commander:  Lieutenant I am afraid you are not understanding me.  This is sovereign territory of M.S.S.R. and is governed by our laws!  Mr. Belyakov has requested asylum and we have granted it.  You must turn back now or we will fire on you!

Hell Knights Commander:  Get back to your base and leave this to us or we'll kick your Marski ass!

End transmission......  
 The Hell Knights force consisted of one Incubus light mech piloted my Lt. Gomez, two light infantry squads mounted in two LAGAREV hovercraft, one Hobelar light hover tank, and three Douglas medium hover tanks.  The Martian force consisted of one heavy infantry squad and two light infantry squads with two Dragunov Battlesuits, and two Degtyaryov Battlesuits.  Bear's militia units consisted of his own squad of light militia, two improvised armored vehicles, and two snipers.

Both of the mercenary light transports were destroyed in the first few shots and several mercenaries were kill when one of them exploded.
 A Dragunov Battlesuit was taken out of action by the combined firepower of three Douglas hover tanks.  The sturdy armored suit took quite a bit of punishment before going down.
 
 On the Mercenary left flank Lt. Gomez engaged two Martian Battlesuits in his light mech and although he damaged the other Dragunov his Incubus was shredded by the twin heavy machine guns of the Degtyaryov.

 In the center of the field a Militia technical fired a fragmentation missile at a mercenary rifle squad.  Three members of the squad were knocked prone but not injured.  The squad returned fire at Bear's unit and a squad of Soviets inflicting several casualties on both units.

 On the mercenary left flank Hell Knight tanks and the Martian Battlesuits engaged each other.  The other Dragunov was destroyed and the Degtyaryov traded fire with tanks suffering light damage and inflicting the same to the tanks.

 Although initially successful the mercenaries holding the hill in the center of the field began to take casualties from the combined fire of the militia and martian light infantry.

 The unit was all but destroyed when it was outflanked by one of the Degtyaryov Battlesuits.  All but the Sargent were killed by heavy machine gun fire.

 Two members of the Martian Heavy Infantry Squad were gunned down by the Hobelar light hover tank's pulse laser as if sped past their position.

 Despite being surrounded and damaged by enemy armor the Degtyaryov Battlesuit on the mercenary left flank fought on.  Two of the Douglas tanks were badly damaged in the exchange.

 Eventually however the Battlesuit was brought down by the mercenary tanks who then surged forward to engage the final Degtyaryov.
 The remaining Martian Battlesuit opened up at point blank range at one of the Douglas tanks damaging it further but not destroying it.  The mercenary tanks lightly damaged the Battlesuit and it took more damage when the remaining member of the Hell Knights squad from the transport that exploded shot it with his plasma carbine.  Bear killed the mercenary Sargent on the hill with his assault rifle.  

As the whine of Martian repulserlift engines were heard approaching from the base the mercenary tanks made a last ditch effort to kill Bear rather than capture him.  His two remaining comrades were cut down by the Hobelar as it flanked their position and the Douglas hover tanks reduced the rocky outcropping to gravel with their railguns but the militia leader survived.

The mercenary forces retreated just moments before Martian Gunships and Dropships arrived on scene.

Notes:  This was a nasty 2000 point No Limits battle between my mercenaries and My wife's militia and Martians.  Those Martian Battlesuits survived a heck of the lot of punishment and did quite a bit of damage to my forces.  After they wrecked my transports and nearly wiped out one of my squads I focused on taking them down which kept me for focusing on my objective of capturing Bear.  They slippery militia leader also survived my best attempts to kill him at the end of the battle.  
We had decided that this would be a six turn battle and I would have needed to be in clear control of the field for a total victory or kill Bear for a minor victory.  Unfortunately I did neither.  All I had left at the end of the battle were four damaged tanks and one trooper with a plasma carbine.   
One funny thing about the battle is that my wife forgot to deploy here field cannon so we decided it was held in reserve.  She then forgot to bring it on the board until the fourth turn.  
It was a pretty good battle and we had a lot of fun with it.  Both sides did some heavy damage to each other and we introduced another faction to the conflict.  

Wednesday, January 1, 2014

M.S.S.R. Battlesuits Finished!

I finished up this squad of M.S.S.R. Battlesuits this morning for our Solar Empires setting.  These guys will make an appearance or two in our "Station 42 War" campaign as part of the units from the Martian base on Titania.  These are made from the same M.A.R.S. robot toys that the battlesuit I use for my Hell Knights are made from.  They cost about $2.00 each and come in packs of three.  I picked mine up and a local Dollar General.  They stand between 9 and 10 centimeters tall.  Even though they are a squad they are also considered small walkers so they are vehicles and can act independently like a larger mech.
Hopefully we will have a battle with these guys and the rest of the Martian forces up soon.

Friday, December 27, 2013

The Christmas Massacre: A 1000 point battle report for the Station 42 War

 December 25th 3032:  Members of the Titania militia attacked the Redwing Farm late in the afternoon on Christmas day.  The farm has been operating under the management of the Smith and Wilson Agriculture Corporation for over a year now and a small garrison of Hell Knight mercenaries were stationed there to defend the facility.
 The Hell Knights had little warning of the attack but managed to respond quickly to the threat.  With no armor on site a LAGAREV transport and a single short range missile launcher provided the mercenaries with heavy support.  
The attack was led by militia leader Ivar "Bear" Belyakov and consisted of about 28 militia member and three improvised armored vehicles.
 At least three snipers were among the militia force although two were killed in the fighting.  Early in the battle it appeared that the militia members would be beaten back by the mercenary defenders.
 After the Hell Knights afv was taken out of action the tide of the battle began to turn.  The militia infantry carefully used the farm's out buildings as cover as they moved into position.
 One unit of Hell Knights did manage to destroy two of the militia improvised armored vehicles and force a unit to fall back.
 The other Hell Knight unit did not fair as well.  Facing Bear's men, a sniper, and a technical vehicle the right flank of the mercenary defense began to crumble.
 The other unit of Hell Knights left their defensive position in an attempt to reach their comrades.  They traded fire with a few militia as they advanced which slowed their progress.  
 Despite efforts to aid them the mercenaries fighting Bear's unit died to a man including a mercenary officer presumed to be their leader.
 With only six member of their squad left standing the remaining mercenaries withdrew from the field.  
The last shots of the battle were fired by the mercenary missile emplacement which killed a few militia and routed the rest of their unit which allowed their comrades to escape the field.

Notes:  We gave the militia 1200 points vs the mercenaries 1000 points in this battle because we have found in the past if one side gets any kind of defensive position from the start that it really unbalances the game.  Also this was a surprise attack that we did as much to move the story line along as anything.  It wasn't that we pitched the battle specifically for the militia to win but we did want them to have a slight advantage.  My wife really used the terrain well pinning down my units with her "technicals" and snipers while Bears assault rifle armed unit moved into place.  With a rate of fire of 2 they are usually devastating at close range although they lack the skill of my trained mercenaries and they had the high ground as well.  All in all I think it was a fun little fight and it worked out well for the story line.  The militia were able to make off with some badly needed supplies and bloody the mercenaries which will bolster their recruitment and allow them to hold out a while longer.  
The insurgency phase of the campaign is about wrapped up.  We have some interesting things in store for the next phase of our little war.    

Thursday, December 26, 2013

Martian Troopers and Wolfhound Veteran finished!

 Well we had a productive December 25th and we managed to finish up the troops on the paint table.  I got the Wolfhound Veterans done.  I'm not quite as happy with the way they turned out for some reason.  They look okay to me but not quiet as nice as the other Wolfhounds for some reason.  I did some object source lighting on the plasma gunner and I think I got a bit heavy but OSL has never been one of my strong points.
My wife shamed me by finishing up 13 M.S.S.R. troopers in the same time it took me to finish the 6 veterans I painted and I think they turned out really nice.  The old Vor troopers look a little large next to the Pig Iron troopers but I think they look good.  They are standing straight up and almost all the Pig Iron troopers are crouched a bit.  We may replace the Vor troopers eventually but at the moment we are trying out best to use the things we have and not spend a lot of money.

Wednesday, December 25, 2013

Martians and Wolfhounds on the paint table!

 We have been working on more forces for the Station 42 War the last couple of days.  Above are some Martian Soviet Socialist Republic forces my wife has been painting.  They are just about finished.  All she needs to do is finish up the bases.
I'm getting pretty close to finishing the Wolfhound Veterans and Assassin as well.  I still have the metallics and bases to do on them.  Hopefully they were all be finish later today or tomorrow.  We hope to have a small campaign skirmish tonight as well so these might not get done as soon as I would like.

Tuesday, December 24, 2013

Battle of the Smuggler's Camp: A 1500 point No Limits game report for the Station 42 War.

 Sunday December 15th 3032:  Early Sunday morning a patrol of Hell Knights mercenaries operating out of Station 42 engaged a group of insurgents off loading supplies at a smuggler's camp about 8 kilometers east of the spaceport.
 The Mercenaries attacked swiftly with three light APCs and a light hover tank supporting a light mech.  The insurgents seem to have been caught unprepared but they quickly rallied and fought back.
 Several militia improvised armored vehicles arrived on the scene trading fire with the mercenaries.  Among the insurgents was a squad of Wolfhound Friekorps and a Wolfhound APC.
 The Hell Knights quickly overwhelmed the insurgents right flank but were stalled by the determined resistance of Boon's Militia and the Wolfhounds.
 The Insurgents managed to destroy two Hell Knight APCs and push the light tank back.  The Hell Knights mech picked off the last of Boon's Militia but slipped and fell on some loose ground near one of the smugglers ship.
 The remaining Hell Knight APC charged the center of of the insurgents line and offloaded it's squad which engaged in hand to hand fighting with some Venture Star Miners while also trading fire with the Wolfhounds.
The mercenary mech regained it footing and attacked the insurgents field cannon and sniper killing them both.  The Wolfhounds APC was destroyed by the Hell Knights light tank and the rest of the Wolfhounds were killed by the mercenary APC.  The remaining miners immediately surrendered.  The smugglers ships managed to take off and escape in the confusion.  Other insurgents seen approaching the battle broke off and fled Northeast.

Notes:  This was a brutal battle that turned into a complete rout of the insurgents.  Most of the mercenary vehicles were heavily damaged and two were destroyed but I only lost one trooper.  I think my wife should have brought the rest of her reserves onto the board much more quickly but that's always a hard call.  

Monday, December 23, 2013

Jägers Painted!

 Well I got the Jägers painted up today.  This brings the total Wolfhound force up to 18 troopers 2 tanks and 1 APC.  Not bad so far.
I was kind of worried that the color for the bases would blend too much with the color of their coats but I'm pretty happy with the way they turned out.  It seems one of them lost his canteen along the way but I may be able to fix that some time in the future.

I'm really happy with the way they turned out.  I was also kind of worried that using the same heads would look goofy but I think it worked out well.  Pretty soon I think we are going to have a battle between the Wolfhounds and the Hellknights.  I would bet we have close to enough Wolfhounds for a 1500 point battle as it is.  With those super heavy tanks we might even have more than that.

Sunday, December 22, 2013

Jägers on the paint table!

I started painting my Jägers today.  I used a WWII German camouflage pattern as inspiration for their coats and some German Camo Dark Green paint from Vallejo.  I'm planning on painting their flat caps and Packs German Fieldgrey but most of the rest of their kit will be black.  I'm pretty happy with the way they are progressing.  Hopefully we will see more Wolfhounds in our campaign soon.

Monday, December 16, 2013

My Current Hell Knights Army and the painted Woflhounds force

 Just felt like posting a pic of my Hell Knights army as it stands at this point.  There are 56 troops and 13 vehicles bringing the army total to 69 pieces.  Of course I have quite a ways to go before I "finish" this force but it's a pretty decent army worth several thousand points in No Limits which give my quite a bit of variety for most games in our campaign.
The Wolfhounds have a much more modest force but considering that at the end of October they consisted of only one six man squad I'm very happy with the progress I have made.  I'm planning on focusing on this force for my winter work break and hopefully I will add another 12 troops and a few more vehicles so it will be a nice little army by early in January.

Saturday, December 14, 2013

Wolfhound Freikorps: Shocktrooper Squad Painted!

Got the new squad of Shocktroopers painted up for my Wolfhound Freikorps.  This is the second squad for that army I have finished.  Next up is the veteran squad then I need to assemble some more.

Tuesday, December 10, 2013

Building the Wolfhounds

 We've started building up some new squads for the Wolfhound Freikorps.  At the moment we only have one squad done and three vehicles.  Getting the force to numbers we can field is part of our Winter projects this year so over the weekend and the last couple of days I put together a couple of squads for the army.
Above is a regular Shocktrooper squad built from the Wargames Factory Shocktroopers box.  I added a vox caster from the Games Workshop Cadian Imperial Guard squad to make one of them a com specialist.

For my Veteran Shocktrooper squad I used heads from the Wargames Factory Shocktrooper Heavy Weapons squad box.  I used some small backpacks from the Wargames Factory Male Zombie Survivors box on 5 of the squad members and a communications pack from a Games Workshop Catachan Jungle Guard squad.  I used a Games Workshop Plasma rifle for one of the special weapons trooper and a sniper rifle from a Wyrd miniatures modern weapons pack. (Or at least I think that is were I got it.)

Hopefully I will have these squads painted up soon.

Sunday, December 8, 2013

Tanksgiving: Project Wrap Up!

Well I went a little over my deadline wrapping this up but I'm okay with that.  I managed to get 9 tanks and armored vehicles finished in one month for my Tanksgiving project and since I didn't start till the end of the first week of November and I just finished these at the end of the first week of December I'm still pretty happy with my progress.
I finished four vehicles for my Hell Knights Mercenaries bringing their vehicle total up to 13.  Three of the tanks are for my Wolfhound Friekorps which is my next big army project.  Two of them I just painted up as generic mercenary tanks for general use.

Sunday, December 1, 2013

Tanksgiving Update: 5 Vehicle Mix!

I've been trying to finish up a few more tanks for my Tanksgiving marathon so I spent the last two days trying to build up several of my half finished projects.
My wife built the grey APC from the body of a cheap "Army Man" Patton tank.  We are going to be using it for the Wolfhounds.
The green 6x6 is from Secret Weapons Games and it is the only "kit" model I have done for this project.  It also cost about what the rest of the tanks in the project cost combined but it is a very nice model.  If I had the budget I'd buy at least a squadron.  I may pick up some more in the future.
The two smaller hover tanks in the front are based of a Matchbox toy.  These "Douglas" Medium Hover tanks are for my Hell Knights.  I already have one of these completed so this will bring me up to a full squadron.
The large hover missile launcher is a variation of my Landshark AFV called the "Hammerhead".  It is also for my Hell Knights.   It is built from a toy LAV-25 which came in a set from Dollar General and included the missile launcher as a tow behind weapon.  I simply converted it into a missile turret.
Hopefully I will get these painted by tomorrow night.

Thursday, November 28, 2013

Tanksgiving Update: Two heavy tanks finished!

I finished these two tanks up today for my Tanksgiving Marathon.  This brings me up to four finished tanks.  Both are based on a $3.00 toy tank I picked up at the Dollar General store.  The green one is pretty much just a paint up and the camouflage one has had it's tracks removed and replaced with hover drives I scratch built from cheap razor handles.
Obviously the design owes a lot to my M1 Abrams MBT but it is a bit more narrow in design.
In my setting these tanks are produced by the same company.  The hover tanks obviously has less armor but greater speed.  The design designation will be the Laird MBT and Laird HHT respectively.  I've painted the hover tank up for my Hell Knights army with the company markings.  The tracked version I have painted up to be a part of a generic mercenary motor pool I am building so I have gone without giving it a company or national marking and have instead simply given it a name and number.
I intended to photograph these with some miniatures to show their scale.  They are pretty big.  Defiantly "heavy" tanks although they are not as big as the two Ligers I just finished. I'm happy with the way they turned out and they will likely be making an appearance in my campaign very soon.  

Saturday, November 16, 2013

Tanksgiving Update: Wolfhound Super Heavies Finished!

Well my first two tanks for the Tanksgiving Marathon are finished!  I just finished up these Wolfhound "Liger" super heavy tanks for my Wolfhound Friekorps army.  Here you can see them both with a unit of Wolfhounds for scale.
I'm pretty happy with the way these turned out considering they are just $5.00 toys from the Dollar General store.  Hopefully the rest of my projects will go this smoothly.