Showing posts with label Titania Militia. Show all posts
Showing posts with label Titania Militia. Show all posts

Monday, June 17, 2013

3000 point No Limits battle for the Station 42 War in progress!

Just wanted to post a preview shot of the "Station 42 War" battle we have in progress.  This is a 3000 point No Limits battle and it is so far the largest we have had in the campaign so far.  We started with over 100 models on the table including 10 armored vehicles and two mecha units.  Everything on the table is painted and we scratch built almost all of the terrain.  This has been the goal of our Station 42 sci-fi project and we are really happy we are finally able to play these types of games again.

Wednesday, June 12, 2013

Station 42 Conflict Update Part 2

 Late March 3031:  After a long pause in the fighting the Hell Knights discovered that Titania Militia forces had re-built and supplied the "Ghost Compound" and were using it as a base of operations.  A sizable force was dispatched intent on either retaking the compound or at least destroying as many supplies as possible.
 The fighting began around the smaller "Specter Compound" when a Hell Knights scout squad engaged mercenary and security forces there supported by a light hover tank.
 Another scout squad attacked the main compound held by "Boon's Irregulars" supported by a sniper.  Supplies were stacked in both compounds and the surrounding area.  
 After a brief skirmish between the scout and militia forces mechanized infantry and armored units from both sides entered the combat.  Hell Knight and renegade Titania Planetary Guard units engaged head on in the open ground between the compounds.
 Casualties began to mount quickly for both sides.  Specter Compound was over run by Hell Knight forces and the supplies there were destroyed.
 The assault on Ghost Compound did not fare as well.  Planetary Guard Tanks stalled the Hell Knight advance and even though a single Lagarev Hover transport managed to break through both it and the majority of the scout squad were destroyed.

At the end of the battle the Hell Knights were forced to withdraw with heavy casualties although they did manage to destroy about half of the militia supplies.

 Early May 3032 near Pleasant Valley:  After reports of increased militia activity in the town of Pleasant Valley the Hell Knights set up a checkpoint on the main road running between Pleasant Valley and Station 42.  Titania Militia units attacked the checkpoint in an attempt to make the road safer for their activities.

 As militia units advanced the Hell Knight armored units moved up to the ridge across from there checkpoint.  The militia were using light civilian vehicles for transports which were little use against the Hell Knights heavier guns.  The militia also had two field artillery pieces and a few improvised armored vehicles.
 The Hell Knights commander piloting a Battle Suit and Light Hover tank pressed into the militia ranks and did significant damage cutting down many of the lightly armored troops.
 The commander managed to also take out one of the Improvised armored vehicles but was eventually stopped by combined fire from the militia and field piece.
 The Mercenary hover tank also took out several militia troops and improvised armored vehicles until it was taken down by the militia's AC 10.
Even though they lost several armored units during the fighting the Hell Knights managed to force the militia to withdraw.  The veteran rifle squads and remaining Lagarev light transport managed to hold the checkpoint against the few militia that made it past the ridge.

Alphonso Marks for the Titania News Network.

Notes:  The 2nd battle of the Ghost Compound was one of the largest battles we have had in the campaign to date at 2500 points using the No Limits system.  We were very happy to bring a number of units onto the field for this one.  It was a lot of fun to have a large battle with combined arms.  The Battle of Checkpoint Bravo was a 1500 point skirmish.  Although we plan to have more skirmishes we plan to ramp the campaign up with much larger battles involving Mecha and air support as well as tanks and infantry.  

Thursday, June 6, 2013

Titania Media blackout lifted! An update on the conflict in the Station 42 region (Part 1)

 When a Hell Knights Battle Cruiser arrived in orbit over Titania last August citizens in the contested lands around Station 42 feared an overwhelming escalation of their conflict with the Smith and Wilson Agriculture corporation.  What they got instead was several months of court battles and a media blackout.  Through buyouts, bribes, and blackmail Smith and Wilson managed to gain control of the local media agencies.  Meanwhile their lawyers engaged in several legal battles to try and put pressure on the locals to abandon their property claims.
On August 19th the Hell Knights conducted three small raids on some of the more stubborn locals.  
 The Hell Knights raided a mining camp owned by the Venture Star Prospecting Company.  Expecting only light resistance Hell Knight forces consisted of mostly infantry units.
 Venture Star had however received had received an anonymous tip about the raid so they hired units from Nova Securities and the Wolfhound Friekorps mercenary company.  They were also backed up by renegade Titania Planetary Guards units.
 The Hell Knights situation became desperate early on when they realized that the Planetary Guard units included a battle tank.
 A Hell Knights assassin managed to kill most of the Wolfhound mercenaries and some of the Nova men before being taken down.
 Their other troops were however no match for the Planetary Guard Tank.  Most of their riflemen were cut down quickly and only a few assault troopers managed to escape the fighting.
 The Hell Knights also dispatched a force to the Redwing farm where they believed a number of Titania militia units were hiding.
 Hell Knight scouts managed to gain a good position early in the fighting using stealth to infiltrate deep within the compound.
 Another Hell Knights assassin was seen during this battle.  These types of troops have previously not been seen in this conflict.
 The Hell Knights Heavy equipment moved into the center of the compound and engaged the militia units and light vehicles.
 The Titania Planetary guard also arrived with a tanks but even that was not enough to secure the farm.  The Planetary guard tank and all the militia light vehicles were destroyed and the Militia units routed.
 The Davis Farm also came under attack by a Hell Knights infantry force backed up by fast moving Lagarev apcs.
 The defenders consisted of Planetary Guard and Militia units with a few improvised light vehicles.
 The battle was a close one and both sides took many casualties but the militia units took the brunt of the damage.
 At the end of the battle the remaining militia member retreated into the farmhouse as Hell Knight assault troopers close in.
Among the militia casualties was Mrs. Davis who was shot during the fighting at the farm house.  The Hell Knights were able to secure the farm and destroy a cache of supplies dealing a heavy blow to resistance forces.

For several months afterwards the conflict in  the Station 42 Region died down.  The Militia and renegade Titania Planetary Guard units had suffered numerous casualties and loss of supplies just as the Hell Knights received some significant reinforcements.  It seemed as if the conflict would finally be settled in the courts although that battle still continues while hostilities seem to have flared again in the region.  More reports on the renewed conflict coming soon.

Alphonso Marks, Titania News Network.

Notes:  We had a long unexpected break during this campaign and didn't play any battles through the last four months of 2012.  The last three battles we fought were a set of 1000 point raids using the No Limits rules system we have been using for this campaign.  We decided that the resistance had been dealt a pretty nasty blow and had mostly gone into hiding while the Smith and Wilson Agriculture Corporation went back to the courts to settle disputes over their claims.  We have had some other battles this year but I just kept putting off the updates about the campaign so I never posted that information.  I will be posting another report in the next day or two hopefully to bring things up to speed and get back on track.  We hope to bring this campaign to a close in the next few month with some larger battles.         

Monday, March 25, 2013

More "Station 42 War" battles coming soon!

From the 2nd Battle of the Ghost Compound


Our Station 42 War campaign got a little sidetracked when I took over the local Battletech campaign a few months ago.  The last battles we fought were three 1000 point skirmishes using the No Limits system back in August 2012.  I never even got a report up for them.  We finally managed to pick the campaign up last night with a 2500 point battle when the Hell Knights assaulted the Ghost Compound for a 2nd time.  

I will be posting a campaign update about the three skirmishes and what was going on in the campaign story since last August.  After that I will be posting a two part report covering the last battle we fought.  The first section will cover; the terrain set up, scenario, and force selection.  The second part will be the actual battle report.  I may decide to use this format for other reports.   

Monday, August 27, 2012

In The Future There Will Be Robots!

I just wanted to show off some of the toys we have amassed for our Mecha project for Station 42.  I've already shown one of the mechs with the Titania Planetary Guard update.  Here are some of the others.  Many if not all of these will make and appearance in our "Station 42 War" campaign.
We will still be using "No Limits" as our rules which will make it easy to create stats for these models but we will also be adding several house rules and some new equipment which I will publish as the project progresses.  Eventually I would like to pick up some nicer models but for now we are using these to kind of test out our rule ideas.

Wednesday, August 8, 2012

General Drake and a Medic for the Titania Planetary Guard.

I've had a General Drake figure from Reaper Miniatures Chronoscope line ever since he came out.  He's a nice miniature but he's a bit on the tall side.  I think Reaper made him for ACOM which was suppose to be a 28mm game set in their CAV universe and I think they had planned to do all their models as 1/48th scale.  Anyhow I painted him up to be the leader of the renegade Titania Planetary Guard units for our Station 42 War campaign.
The "medic" is actually a pulp era "not" Laura Croft which I think I got off of Cool Mini or Not.  I don't really remember any other details about her.  She's a pretty nice mini but I have no idea who sculpted her.
I panted this pair up real quickly using the same technique we used for the rest of the army.  Nothing fancy but serviceable.   

Sunday, August 5, 2012

Breaking News! Battle at the old mining town.

Titania News Network:  This just in.  Titania militia groups and renegade planetary guard units have come under attack at the old mining town.  Our "Flyspy" news drone captured this image of the intense fighting between Titania forces and the "Hell Knights" mercenary company.  It appears that the Titania forces have been ambushed while attempting to move a convoy of supplies and equipment out of Station 42.  We will bring you more on this story as it develops.

Thursday, May 24, 2012

Defiance Games UAMC Marines painted

Here are the first two fire teams of Defiance Games UAMC Marines painted.  My wife is working on a set of these as well.  We are trying to get them ready to be the Titania Planetary Guard for an upcoming battle. 

Saturday, May 12, 2012

What madness is this? Improvised Technical Vehicles

We've decided that the militia needs some extra punch for our Station 42 campaign so we are working on some improvised armored cars and technical vehicles for them.  Here is a WIP shot of one.  They body is a very cheap car we got at the Dollar Tree shop.  They come in two pack for a dollar so these are very inexpensive to build.  We've plated them up with some card stock and put various weapons from model and miniature kits on them.