An update a real update. Well we've almost finished the move and we now have our phone and Internet service up at our new place. As I said in the reorganization post my new game group wants me to run the Serenity RPG in July. I already had a box of Starship Troopers Light Armoured Troopers from Mongoose Publishings Starship Trooper game that I picked up for the last Serenity campaign I ran. I never got the point where I needed them last time so I never painted any of them up. The costume designers for the Firefly TV show used the armor and helmets from the Starship Troopers movies for the Alliance federals in "The Train Job", "Bushwhacked", and "Safe" episodes. The miniatures were not the best sculpts and definitely not the best cast and they are on the large side for the 28-30mm scale of miniatures but they are the best match to the troops from the show available.
I decided to speed paint these guys in the same fashion I've been doing my speed paints recently. First I blocked in the colors on the whole squad and even the base on these troops. The box set came with 20 troopers but my experience with the Serenity rules left me feeling the rules didn't support really large combat encounters very well so I decided to pick only 10 troopers to paint. I decided on pretty much just troops with regular weapons though I did pick the sniper and communications officer as well.
After I block in the colors I washed the whole squad with a wash mixed from burnt umber, dark blue, and a drop or future floor wash diluted with water until I got the consistency I liked. I then start my highlighting with the color I used as a base and two additional layers of lighter highlights. As you can see I'm highlighting pretty loosely. These are definitely table top paint jobs and I'm trying to keep the time down on these. I hope they will end up looking nice but they are in no way display models.
So far I've been able to get the jumpsuits highlighted on five of the troops. I've only got about 3-4 hours painting this squad so that's not bad. I usually work from large area to small when doing this stage of highlights. It makes each stage go faster than the previous stage which is a great help when doing larger squads.


Adversaries for my Pulp games. These will be creatures like mummies and dinosaurs and the like and perhaps a few villians as well. Right now i have about 6 generic savages, 9 mummies, 9 wolves, 5 wearwolves, 8-10 cultist, 10 frog men, 10-20 lost world skinks, and about 10 other beast and creatures. I'd also like to add a few dinos but I'm not sure yet which ones. I'm not setting a date on this other than the end of the year.
Since I'm running the Serenity RPG for my new game group I need to get some minis painted up for it. I've already got some Sci-Fi humans from Star Wars but I could use a few more. The good thing about the serenity setting is that humans are pretty much all you have to deal with. My plans are to do about 10-20 more human types. 10 or so Alliance Fedrals using some Starship Trooper minis I have which is perfect since the troopers from the Firefly TV show wore Starship Trooper armor. I will also be doing 10-20 Reavers using mostly the Scared from Dark Age games since they are a close match. I hope to be ready to start running this game in a couple months so this is really a summer project althout I'm sure I'll be adding things as the campaign runs along.

















The Jenny model crew and pilots seem to also be a bit on the small side for 1/48