
Friday, June 12, 2009
Miniature a Day 2009 day 3

Thursday, June 11, 2009
Junk shop treasure.
I found these three Lledo di cast models at a local junk shop yesterday. From left to right 1936 Packard, 1934 Chevy Van, and some kind of Model T I think. Picked up the whole lot for $14.00 which is probably much better than I could have done on ebay.I'm planning on stripping these guys and re-painting. The main problem is that unlike the ERTL trucks I have done in the past these trucks don't have screws holding them together. Instead they have peined over post. I'm pretty sure I can drill those out and them glue the models back together when I'm done.
I've found some great stuff at local junk shops over the years. Mid Missouri is full of them. They are often called Antique Malls or Flee Markets but they are just junk shops. If you have such establishments in your area check them out. You never know what you might be able to dig up. Just make sure you give yourself pleanty of browsing time.
Miniature a Day 2009 day 2
Painted up a couple of Sligg Soldiers from Reaper's Chronoscope line. These guys were a blast to paint. This pair will be working with Kirby McDowell as crew of the Skip Tracker in my Spaceport 69 project. Just a couple more details about my mini a day goal. I'll track the progress like this:
Day: 2
Number of minis:3
Score: +1
Also unlike last time I'm going to be posting the mini I finished on the prior day and not the one I finished up that day. This way I'll have time to varnish and photograph the mini.
Wednesday, June 10, 2009
Miniature a Day 2009

Monday, June 8, 2009
The "Skip Tracker"
I purchased the toy this ship is based on a couple years ago at Walmart. It's part of a line of 3 inch action figures called "The Corps". I added my own landing gear from craft sticks and plastic bits from plastic model kits. In order to change the scale of the ship to appear 28mm I put a strip of plastic over the front of the toy's cockpit to scale it down into a front window of the shuttle craft. I also added a hatch made from light cardboard to the side of the ship. After that I painted it up. I still have a bit of touch up to do and varnishing but the ship is pretty much done.
And here is Kirby McDowell and his Sligg partners ready to be painted themselves. That's my next project.
Saturday, June 6, 2009
Spaceport 69
Spaceport 69 is my new home brew Savage World setting. It's also going to be a miniature and terrain project. My plan is to make it a living project. Each building I build for the project will proceed on a logical timeline. The first building will be the spaceport hub, the next perhaps a canteena or hotel. The timeline will also fit into the setting time line. The first few adventures will center around the hub then when the next building/business is built it will be incorporated into the setting timeline and added to the adventures. This way the terrain project will grow as the setting grows. Each building and spaceship I build for the project will also get a crew/staff of NPCs and miniatures to represent them.I'm going to start building the main part of the spaceport first. The Virgin Galactic hub. The spaceport itself will be a kind of truck stop in space. The setting itself will be 100-200 years in the future and will be based on current history. I thought using Virgin Galactic as the original corporate sponsors for the spaceport would at a tie to real world history and give a feeling of a more realistic future. All the buildings will be playable inside and out so my goal is to make them seem futuristic without making the construction too complicated.
I've been collecting various space ship toys and models over the last few years with the intention of making a spaceport for them. Here is a shot of some of my ships in various stages of completion. These ships will represent either permanent residents of the spaceport or frequent visitors. I'm planning on adding a couple larger ships, about twice the size of the bigger ships shown here.So that's the project. I plan to get a good start on it in the next couple months then I'll be adding new elements in the future as I'm able to get them done.
Thursday, June 4, 2009
Sci-Fi Cargo Containers from Coke caps.


Here they are glued together with super glue.
Some 28mm minis for scale refference.

Basecoated with an olive green spray paint.


I added some hazard signes I got from this location: http://www.toposolitario.com/workshop/infinity_miniaturas/signals_n_panels.pdf

And here is the final results with a basic wash of dark burnt umber and some different colored sludge for a bit more color and detail on some of the containers.
Sunday, January 11, 2009
Ramdom Stuff update
Saturday, January 10, 2009
Major Projects for 2009
Forest of Mystery: February/March
The Forest of Mystery will be a multi genre forest project. In addition to more trees and bushes and the like I also plan to make monoliths, megalithic structures, stone circles, monster caves, monster's and fairy folk, and various animals.The Sands of Time: June/July

The Sands of time will be a multi genre Egyptian adventure project. I plan to build a pyramid and tomb complexes as well as a small Egyptian town and an oasis. I also plan to paint several Egyptian theamed monsters like mummies, giant scorpians, and avatars and servants of the egyptian gods.
Out on the Rim: October/November
Out on the Rim will be a generic sci-fi space port located on a desolate rim world. I hope to have at least three light to medium freighters and six or more shuttles and fighters as well as support vehicals of various types. All of the inhabitants will be either human or droid because I want to use this space port for many different settings. Each ship will have a crew and there will also be maintence crew, a security force, a staff, a cantina with employees, and a few other interesting characters.
Those are my major projects for 2009. I will also have a few minor and ongoing projects that I will detail later.
Tuesday, January 6, 2009
B.M.A.P. Unholy Alliance Episode 3

Mid May 1919 Paris France at the headquarters of La Brigade Mobiles Des Affaires Paranormales or B.M.A.P. It has been two months since the Thule Society tried and failed to free their comrade Oswald Worst from the farmhouse where he was recovering. However agents have been unsuccessful getting any information out of them regarding the whereabouts of the vampire Monique De Noir. Assistant director Gaston Piccard has decided to add some new blood to the investigation team. In addition to agents Selena De Fonce and Marie Duchamp the director assigns Andrea Zeenich a brilliant but eccentric scientist, Alfred “Allie” Bellows an American ex marine sniper, and Isabella Nivasi a gypsy occultist.

Agents De Fonce and Duchamp decide to research French vampires in the B.M.A.P. Library while agents Bellows, Nivasi, and Zeenich decide to questions Oswald Worst and Rutger Howser since none of them had a chance to question the prisoner.
After some forceful interrogation the agents manage to find out that the Thule society planned to return De Noir to her castle in Belgium which was somewhere near Oostende. The agents researching also come up with a clue. There was a vampire named Matthias the Twisted who was something of a vampire historian. He kept a detailed history of the vampires of northern Europe until he as entombed beneath Paris in the 12 century by Louis IX also know as Saint Louis. Saint Louis had a key made from the femur of Saint Vitus to seal the lock on the tomb and he also had a map made and both the key and map were placed in a reliquary.

The team decided that they wanted to travel to Oosetende to try and find De Noir's castle but Assistant director Piccard said it would take him at least a week to make the arrangements. The team would need convincing cover persona and passports and tickets to operate in a foreign country. Considering this set back and the fact they did not know exactly where De Noir's castle was they decided to follow the lead they had about Matthias the Twisted. After doing a little more research they found out that Louis IX housed many important artifacts including the Crown of Thorns and a piece of the True Cross in the Sainte-Chapelle his personal chapel which was not far from the B.M.A.P. Headquarters.

The team visited the Sainte-Chapelle that Friday and asked the priest there about the relics they were looking for. The priest said he would look into the matter and they should return on Monday. With nothing else today they returned to research.
Agents Duchamp and De Fonce decided to research Saint Louis at the Bibliotheque National while the rest of the agents returned to headquarters. While looking through a book on Saint Louis agent Duchamp discovers a note tucked between the pages of the book. Its in a strange code she can not read so she decides to return to headquarters to have it decoded by the agency specialist

The strange note turned out to be the crazed ramblings of a member of La Confrérie de La Mort Rouge a secret society of vampire worshipers. The note mentioned the “Twisted” one and stated that the key to the masters chamber lay in the chapel of Saint Louis.
The Agents returned to the Sante-Chapelle Sunday and presented their new evidence to the priest. The priest said he had looked into the matter and that two years ago La Confrérie de La Mort Rouge had tried to steal the key and map from the chapel so they moved it to the church of Pierre Blanche a small town in the Aquitaine region.
On Monday the agents boarded a train for Bordeaux. After they arrived in Bordeaux they obtained a pair of trucks and drove the rest of the way to Pierre Blanche. They arrived Tuesday in the early afternoon only to find the road into town had been barricaded off.
Agent Duchamp takes a pop shot at one of the cultist. He is shaken but not down. Fortunately for her two of the other cultist in the ally have been taken down by her friends although the magic user is still up.
Agent De Fonce and one of the townsfolk move in to subdue the magic using cultist.