Tuesday, July 6, 2010

The Black Dog

Well I picked up another G.I. Joe toy aircraft today at the local Wally World. This one is the "Cobra Gunship" and it cost me about $25.00 which is more than a lot of the toy ships and aircraft I've acquired for conversion but still much cheaper than most wargame models. In fact you could triple the price before you found anything close from Games Workshop and this model is a good deal bulkier than the Valkryie for instance.

I plan to use only the front half of the cockpit as this ships cockpit and I plan to add a strip of plastic half way down the side windows so that only the top part of the front will be the models cockpit when the conversion is complete. This should scale the model nicely for 28mm which is the scale I use for sci-fi roleplaying and miniature games.


A lot of G.I. Joe "aircraft" actually look a lot more like space ships than airplanes. There are no wings on this ship and the tale is minimal which suggest a lot of the same design elements of various sci-fi dropships and shuttles.

This ship has a lot of elements that are missing on a lot of toy ships. For one thing it has landing skids which is a major bonus if your not an expert modeler. I hate making landing gear and even though these aren't elaborate they look good enough for my purposes. I have a pet peeve about gamers who try and turn all their vehicles into realistic scale models. We aren't building dioramas after all we are building game pieces that are going to be handled sometimes roughly. Building fiddly bits like "realistic" landing gear is just a sure way to have those landing gear snapped off during a game. It's not a matter of if it will happen but when.
Another cool features of this ship is the big hatch on the side and the interior. I'm going to try and cut the bench seat out and put a new floor in so I can get a bit of a cargo hold in there. The hatch itself will also require a bit of modification to bring it to ground level but I think it will be worth while.
There are also compartments that open and show engine detail which will be cool for "repair scenarios" and the extra detail it provides. Also should I pick up another version of this ship I can strip the hatches off to make the ship seem more "used" and run down. Perhaps a ship that requires so much repair that whoever owns it decided to just remove the panels. Kind of like the Y-wing starfighters exposed engines for those of you who are uber Star Wars geeks.
I plan to paint the ship black with yellow or orange accents. I'll also paint a moon on the nose with a black dog head as the nose art. I plan to name the ship "The Black Dog" which is a double reference to the Led Zepplin song and the character Jet Black from Cowboy Be-Bop. I'm not a big Anime fan but Cowboy Be-Bop is just great sci-fi especially if your a tramp freighter fan like me.

I hope to have this ship together soon along with the Sky Sweeper Jet conversion.

Saturday, July 3, 2010

100th blog post!



Well here I am at my 100th post and there isn't that much to post about. My gaming this year has been spotty. Either I'm playing 4 our more sessions a week or I'm going a month without a game. Unfortunately I've made very little progress on the miniature game front. Just a few days ago I assembled 8 Bretonian Men at Arms for Wahammer and Warhammer Roleplaying but that was the first time I've touched any of my miniature tools since January.
The biggest problem is that even though I've moved into a somewhat larger house there isn't a good spot to set up a painting station. I need to get some AC in the garage so I can start working on terrain but I need to get approval from the land lord to remove a window because all the windows in this place open sideways. The other problem is that my son is now 18 months old and toddleing around the house like a whirling dervish so it's hard to work on things while he is awake and I can't leave them out when I'm at a stopping point. Like all kids he loves the “little people” and would like nothing more than to get them out and play with them. I've considered retreating to my local game store to work on things but since I live out of town now that's a major trip.
Anyway enough boring excuses. One way or the other I need to get back at it. I am of course still buying minis because as you know it's an addiction so I really need to start working on them again. My plan is to try and get back on track with some of my running projects especially the space port. Hopefully I'll finish unpacking and get the rest of my stuff up and running.
Wish me luck.

Tuesday, March 23, 2010


I picked up this Sky Sweeper Jet from the current G.I. Joe toy line to convert into a futuristic jet for the Shadowrun setting. I figured I could use it as a transport type vehicle with limited VTOL capabilities. This is a neat little model that comes with landing skids which is a big bonus. Of course the cockpit will need to be re-scaled. I'll use the same method I used on the Skip Tracker model of using a plastic strip forward on the canopy to denote the size of the cockpit then I'll paint the rest of the canopy as the hull.

This is the spot I'm going to place the plastic strip which should make the entire model look appropriately scaled for 28mm miniatures. I'm also planning on adding some door/hatches to make the model look even more to scale.

Here's the shot of the model with a few modern and sci-fi miniatures from various lines. From left to right those lines are; Foundry, Void, Reaper, Copplestone Casting, and Games Workshop. I think it scales nicely out of the box. It might also make a pretty good shuttle or small craft for a sci-fi space setting although I feel the wings are a bit too long wide for that. Perhaps a drop ship type craft as well.

Another shot from the front with a Void militia model. The engines are a little tweaked because the support pieces are made from a softer plastic but I think I can fix that.
A 3/4 view from the other side with a Reaper Chronoscope miniature. I can't express enough how nice it is to find this kind of toy with landing skids. Making any kind of landing gear from scratch is a nightmare and really taxes my feeble scratch building skills.

A shot from the back with a Games Workshop Necromundia figure. I think it's going to make a nice little vehicle for Shadowrun and other futuristic games. It only cost about $15.00 so I may be able to afford a few more painted in other colors or with different role variations.

Monday, March 22, 2010

Shadowrun in Miniature







Well I've decided to start a new project doing a set of miniatures for Shadowrun since I'm currently playing in two long term Shadowrun games. I've already got quite a few human modern and Sci-Fi style minis so I'm not going to spend any extra time on human minis unless they are security types or gangers or other NPCs.





My plan is to focus on the meta-human races. My short term goal is to do several of each race and do male and females. Because some races are going to be harder and more expensive to convert and aren't played that often anyway I'm not going to have the same goals for each.


I plan to build 10 Elves evenly split between males and females and spread pretty evenly between archetypes. Elves are probably second only to humans in popularity and they are somewhat versatile. I'll probably avoid doing a heavily armored street samurai type but I'm going to try and cover the other common runner types. Obviously I'm going to be using lithe minis for most of these figs and either doing head swaps or sculpting ears.


I plan to do at least 8 Orcs. Orcs are a fairly common race especially for combat characters and hackers. I'll probably lean more heavily on the combat side with the orcs. I want to do at least three females but I might do four if I can find good figs for conversions. I'm going to have to look for some big human minis for these guys.


For starters I'm only going with 4 Dwarves. They aren't that common as runners. Obviously I'll probably do at least two riggers and a female shaman. The fourth will probably just be a generic runner. It's going to be hard to find good dwarf minis. I'll probably have to look at Warmachine for the mechanic types.


Trolls are going to be hard. I'll probably use Ogres for base minis and I'm only planning on making 3-4. Hopefully I can find at least one suitable female fig. These are also probably going to take more sculpting than the other conversions.



Of course another part of the project will be doing vehicles and drones. Fortunately I have a lot of options out there. The Infinity game has some nice combat bots and there are some other lines out there with some good stuff. Even some of the constructs from D&D could make exotic drones. Very small scale tanks can be turned into tracked drones as well.

Well hopefully I will be able to get some good stuff together. At the moment I just plan to add post to this blog but if things get going I might do a blog just for the project.

Tuesday, January 19, 2010

Brethern of the Belt: Growing Crew.

Well I finished three of Axel's Lads tonight. These are minis for my "Brethren of the Belt" space pirate army project. These guys are fron the crew of the "Bloodborn" like Vinnie's Duct Rats I did earlier.

These minis were kitbashed from various GW parts. The one in the center has; the head of a Chaos Marauder Horseman, Torso and Backpack of a Tau Firewarrior, Legs from a Catacan Jungle Guard, arms from the Empire Militia set, and a Dark Eldar rifle.

Here they are standing in with "Vinnie's Duct Rats" who are all from the Urban War militia box. The Urban War minis are slightly smaller scale but that's ok because Vinnie's guys represent younger new recruits and Axel's lads represent regular crew.


Monday, January 18, 2010

New Ships for the Spaceport!

Well I picked up a couple more ships for my "Spaceport 69" project. The red one is another Marauder Attack Fighter from "The Corps" line of toys. I used the same toy to create "The Skip Tracker" last year. I've been able to find these fairly consistently at Wal-Mart. They cost about $7.00 making them cheaper than some standard 28mm miniatures.

The blue ship is "Argost's Jet" from "The Secret Saturdays" toy line by Matel. I assume it is from a cartoon since it has the Cartoon Network logo. I picked this one up on clearance for $11.00 but I think it was originally about $16.00.


I'm basically going to use the same method to convert the Marauder Attack Fighter that I used on the Skip Tracker so I'm not going to go into that here. As you can see there are no landing gear on the Argost Jet. This is the typical problem when dealing with toy space ships and jets.

For some unknown reason there is an odd shaped hole in the back of the starboard side engine. I can't figure out why since there is not extra piece in the box that would fit there and it doesn't look like anything would attach to the ship here either. I'm just going to have to fill it in or cover it up or put something back there that will look logical. Fortunately the ship has an asymmetrical design so that should help make it look better.


As you can see the figures that came with the ship are basically in the 28mm scale range. With those big cannons on the front this ship will be a heavy attack fighter with a crew of 2-3. I'm thinking of adding it to my space pirate force because it looks kinda menacing but my daughter likes it a lot so I may let here use it for her own character in the setting.



Thursday, January 7, 2010

Axel's Lads

Well it's been two years since I made any progress on my space pirate army but I'm finally starting to get some more things done for it. Axel's Lads here are more of your regular pirate crew type miniatures. I made these guys entirely out of Games Workshop plastic kits. I think there are parts from the; Catacan Jungle Guard, Caidian Shock Troops, Empire Militia, Knights of the White Wolf sprue, Tau Firewarriors, Dark Eldar, Eldar weapon sprue, Chaos Marauder Horseman, and Caidian heavy weapons sprue.
I'm pretty happy with the way they are turning out considering they were made from left over kits. Keep watching this space for more progress.

Saturday, January 2, 2010

"Resident Evil Hunters" Episode 3 "Unfettered"

July 24th 1998 Raccoon City. Anya Fields and Meredith Hartwick of “Hartwick and Fields Investigations” are at their downtown office. It's mid morning when a woman walks in. She introduces herself as Victoria Sanchez a reporter from the “Raccoon City Times”. Sanchez explains that she had received a package from Eddy Williams about dangerous and illegal experiments being conducted by the Umbrella Corporation. She also says that Eddy told here than the investigators had helped him get the information. Unfortunately her editor wanted more if he were going to risk going up against Umbrella. Miss Sanchez found another lead. An Umbrella employee who claimed to have solid information about seriously illegal activities by Umbrella. His name was Tyler Norton and he was hiding in a family hunting cabin in the Arklay Mountains. Miss Sanchez offers the investigators $3000.00 if they will help her find Norton's cabin and get the information. Hartwick and Fields agree.
After a flat tire and making a few wrong turns Hartwick, Fields, and Sanchez finally find the cabin. Unfortunately it took much longer to find than expected and it's almost nightfall when they arrive. They cautiously approach the small cabin.


Sanchez knocks on the door and a young man with an automatic rifle opens it. The man looks frightened. “Are you Sanchez?” the man ask. Sanchez introduces herself as well as the investigators. The man introduces himself as Tyler Norton an employee of the Umbrella Corporation. Norton explains that he was hired by Umbrella as a dog handler. He took the job thinking he would be doing security work but after signing a non disclosure agreement he found out it was for another reason. Umbrella began experimenting on dogs by administering them something called the T-virus which cause the dogs to mutate into larger killing machines. They called these creatures MA-39 Cerberus. Norton was frightened by this work but more frightened of what would happen to him if he tried to quit his job after seeing what he had see. He had also heard rumors that Umbrella has experimented on humans with the virus which turned them into mindless “zombies”. A few weeks ago the Umbrella Corporation managed to secure a timber wolf from Alaska. They named the wolf Fenrir and it was their intention to infect it with the t-virus and turn it into a super Cerberus. Norton decided he had to do something. He gathered all the information he could about the Cerberus project and broke Fenrir out of the kennels and hid him at the cabin.
Norton continues to explain that last night the cabin was attacked by “zombies”. Fenrir broke his chains and attacked them. Though he killed several it appeared he became infected. Fenrir attacked the cabin but ran off after hearing some howling coming from the surrounding hills. Norton fears the zombies and Fenrir might come back at any time.
Sanchez looks over the evidence that Norton recovered from the Umbrella labs. She's excited that it look like good evidence.

The group prepares to leave the cabin but when they look outside they see several groups of individuals who appear to be stumbling towards the cabin. Norton says "Damn they are back. Kill them!".


The creatures approach the cabin in four group from several different directions. One group seems to be cutting the humans off from their car. Everyone inside the cabin readies their weapons and takes up positions at the windows. After dealing with the creatures at the farm and Kruger's lab Hartwick and Fields have packed a formidable arsenal. Fields readies her AK-47, Hartwick loads her 12 gauge pump action shotgun with slugs, Norton takes up a position with his rifle and even Sanchez is given a Colt 1911.


Hartwick takes up a position at the door. Fields and Norton take up positions at the window. Everyone starts shooting at the creatures.

Several of the creatures fall but other simply shrug off the shots. Fields seems to be having the most luck with her AK.


Despite several creatures being shot down the rest stumble on oblivious of the fates of the others. Sanchez gets into the fight shooting out the back window at a group of zombies but her shots are wild and untrained so she has no luck.



Eventually some of the creatures reach the cabins front door and back window. Hartwick tries to fend them off with her shotgun but finds it harder to hit with the creatures clawing and biting at her. The creatures at the back window attack Sanchez but have a hard time reaching her through the window.



Fields and Norton manage to take out the rest of the creatures converging on the cabin with well placed rifle shots. Hartwick at Sanchez manage to avoid injury fighting off the creatures but do little damage themselves.




A maddening howl is heard even above the gunfire and fighting. It seems Fenrir has found his way back to the cabin. Fenrir charges towards the cabin and unlike the creatures he is very fast.


With the help of Norton and Fields, Hartwick managed to kill several of the creatures attacking her.
Fenrir charges past Sanchez's car and into the open. Norton and Fields pour fire into the infected wolf and score some impressive hits but the beast just keep coming.

Fenrir closes the distance between the car and the cabin with astounding speed but just as it looks like he will make it Fields hits the beast right between his eyes nearly blowing it's head clean off. The massive wolf falls just one leap from the window that Fields and Norton had been shooting from.


With Fenrir destroyed Hartwick, Fields, and Norton manage to clean up the rest of the creatures attacking the cabin in short order. Sanchez runs over and starts taking pictures of the dead wolf.


After finishing off the last zombie Fields is the last to emmerge from the cabin her AK smoking from the barrel and foregrip with a nearly empty magazine.



With all the creatures dead the survivors are able to get to Sanchez's car safely. Sanchez is confident that her editors will finally let here write a story exposing Umbrella's illegal activities.


Note: This was the third episode of my Resident Evil campaign usign the Savage Worlds rules.

Saturday, December 26, 2009

Family Zombie Painting

The family that paints zombies together stays together. We decided to get some zombies painted over the holiday break.

My daughter is really getting into the spirit of things.

While we were painting I heard a weird noise outside. I went out and found a sheet of 3/4 inch styrofoam insulation laying in the front yard. Aparantly the gods were pleased with out painting and decided to gift us with terrain making materials. I let it set for about an hour then decided to put it in the garrage.

And here is out little zombie hoard. Just a small group so far to add to what we already have for our Resident Evil campaign. Four of these are from RAFM's modern Cuthulu line and three of them are from Reaper's Chronoscope line.




Saturday, December 12, 2009

Spaceport 69 Depo 5


Well I'm finally getting a start on my Spaceport 69 project. I've collected several plastic meat trays because of their interesting shape. I've seen people try and make terrain out of similar plastic packages but they often try and use the package for the main part of the sturcture. That's not alway a bad thing when it's well pulled off but a lot of the time it just ends up looking like a painted bit of packaging on the table. I've decided to use them as roofs for the older more industrial buildings in the spaceport.

I'm building the buildings out of foam core. I'm trying to make all the buildings in this project as playable as possible so I'm making interiors for them. The best way to make interiors for buildings is to plan them out first.

After I finished the basic floor plan I picked out a few miniatures to see how they fit in the floor plan. I wanted to make sure I could get at least one figure on an average size base in every room.


After finishing the floor plans I planned out the front, back, and sides. This took a while but planning makes construction easier.


Of course it's always good to check with the experts. My son was giving me advice the whole time.



After I got the outside walls cut out I put the structure together using sticky tack. Sticky tack works great for this but don't leave it on too long or it could get harder to remove.


After I got everything cut out I used sticky tack again to put the entire building together. Of course there is a lot of detailing to do and painting before I can put the building together.
Here is a shot of the interior with a few minis inside. I left the inside walls a bit shorter so I could get to the minis in each room easier.
Next the detailing and painting.