I finished a couple of my cheap war droids! The one above is for my "Bloodborn" space pirates. Friday, May 13, 2011
Wednesday, May 11, 2011
Station 42 BIG STOMPY ROBOTS!!!!
Anyone who follows this blog has probably figured out that I spend way too much time browsing the toy isles at the local stores. I love toys. I think most miniature gamers are just big kids anyway playing with big kid toys. The best thing about toys though is that they are cheap. Or at least cheap when compared to miniatures. My budget for miniature gaming is tight. Really damn tight. I barely have the money to buy the minis and that leaves almost nothing for terrain and vehicles and larger models. Fortunately I have toys.Take a look at these guys. I found these packs of robots at a local Dollar General. They stand 3.5 inches tall (9cm) and cost $5.00 (not a lot of money in your currency either) a pack. That's right $5.00 for three "BIG STOMPY ROBOTS". That's about $1.66 each. I can't remember when I last paid under $2.00 for a brand new 28mm mini. Space Marine Dreadnoughts cost $45.00 each. I can get 27 of these guys for $45.00. That's a lot of bang for the buck. I can't think of that many sci-fi settings where you couldn't use these guys as heavy war droids. They are a bit small to be mecha but my next project is to track down some larger cheap robot toys for that purpose.
Here are three of the droids and some 28mm miniatures from various companies for a scale reference.
Here's another three with the miniatures. You can't see the green droids arms but they are a pair of Gatling cannons. I plan to use this model for my M.S.S.R. force. It just has that Commie Tech look to it.
These droids are all possible because they are constructed with ball joints. As toys these joints are really loose. The legs come apart at the knees way too easily. However I'll be gluing these guys into static poses. The nice thing is that if I get other copies of these droids no two will have to be in the same pose.
Here's a shot of the same droid in another pose. The detail on these are very nice. Fairly crisp and deep which should really come out with a better paint job.
Here's another shot of a more dynamic pose. I think I'm going to use this pose for this guy when I set him up. I also think he's going to be part of my N.O.V.A. security company. He just has a nice clean "cop" look to him and I think he will look great with the Reaper minis I'm using.
Here's the really cool thing about them. Not only are they multi poseable but they also come apart. In fact you can use any part from any one of the models on any other model. All the weapons and wargear are interchangeable too! That makes for quite a few combinations. These guys are a kit bashers dream.
Here's a shot of the scenic bases that come with the droids and some extra weapons and wargear. It's almost like the people who designed these things were wargamers themselves. I'm going to work these guys into the forces of several of the factions in my sci-fi setting. I'm even planning on converting a few as industrial droids since you can remove the weapons from them and add other tools.
I've made a lot of high value toy purchases for wargaming but I thing these are some of the best. Not only are these going to make great war droids but they could just as easily be made into objective markers and terrain bits. Big robots are found in all kinds of science fiction settings and these guys can be converted into many variations quite easily!
Tuesday, May 10, 2011
Station 42 more vehicles
I'm always on the lookout for things I can use to improve the realism of my spaceport. One of the things that is important to making any type of city or village or what have you look realistic is the extra details. Having great buildings just isn't enough. You have to have all kinds of other things that would exist in any settlement anywhere at any time. Having Vehicles is a very important part of my spaceport project. Not just vehicles for people to drive around in but utility vehicles as well. The vehicles pictured above are examples of utility vehicles. One is a tractor toy I picked up at Dollar General and the other is a dump truck I picked up at Walmart. The tractor will be part of my fuel station. I'll probably be picking up a few of them. The idea is that not all shuttles and ships will be able to land at the fuel stations so these tractors would be able to service other ships at and outside the spaceport. With the truck I'll probably modify the bed and make it look like a regular truck and less like a dump truck. I'll be doing a heavily weathered pant job on both of these vehicles.
Monday, April 18, 2011
Station 42 building layout!
Well we managed to finish building all the buildings for the main part of the station. Of course we still have a lot of detailing to do. In stead of setting them up on a 4x4' or 4x8' table we used four of our 2.5x6' tables which make a 5x12' playing surface. This will allow us to put some other things on the outskirts of the buildings. At the moment we've got some larger ships set up on the extra space but we are talking about adding some residential buildings to at least one side. of the station but we may build them on another section entirely.
Here's a shot of the Venture Star base on the left and Rosie's Workshop on the right. We've used this section for a game of A.E. bounty already.
Here's another shot of the Venture Star base. This facility is the most complete of the buildings in the space port so far. Venture Star has these three mining vehicles as well as a small shuttle and a flat bed truck. I also plan to add a prospecting vehicle or two and 14-20 employees.
Here's the shot of some of the newer buildings. The black on in the foreground is going to be the new clinic. The building directly across from it will be a cantina and the building the the two attached platforms will be the fuel station. The platforms will have fuel tanks on them.
The other new building is the Nova Corp Security Station up in the top right of this picture. There are two landing pads for Skysweeper Patrol Ships and they will have four light patrol vehicles as well as a riot APC and some sort of paddy wagon.Friday, March 25, 2011
Nova Corp's "Skysweeper" class patrol craft
I've been working on converting and painting the two "Skysweeper" jets for my Nova Security Company that I'm building for my spaceport project. I've pretty much followed the same method for converting this ship that I used on my original Skysweeper project. The only difference is that I have left the Missile and bomb pylons in place because I intend to fully arm the Nova ships with missiles and bombs. I've tried to evoke the idea of the "Black and White" look of a Police car with my paint job. I'm pretty satisfied with the results. I will be adding a light bar and some Police decals as well as soon as I find something that will work.
Here is the ship sitting on one of the two landing pads I'm creating for my Nova Corp. base. I've got a lot of detailing left to do on the landing pad but the project is moving along nicely. Wednesday, March 23, 2011
Nova Corp hired for Station 42 security!
I've started working on a new security company project for my space port. The project is based around the Nova Corp miniatures from Reaper's Chronoscope line. These minis have a great look for a futuristic security company. These first five troopers are ones I purchased when they first came out and Reaper only had two poses available. I've had them base coated for a while now but I only just started painting them yesterday. I'm also working on some vehicles. The "Hummer" based vehicles behind the troopers are 1/43rd scale toys I picked up at a local Dollar General. They are from a company called Burago and I think they scale quite nicely with the minis. I plan to eventually paint them as black and whites and add light bars to them to give them a "police" look.
The flying craft in the background are a pair of G.I. Joe "Skysweeper" jets. I plan to turn these into aerospace patrol craft for the company. Just like the ground patrol vehicles I plan to paint these up as black and whites and add light bars to the tops. I've already finished one of these craft for the project. That project can be found here. For these security ships I may add back some of the missiles and bombs that came with the jets since a security company would be able to have the license for such ordinance.
Here are some new trooper blisters I picked up recently of all the new sculpts. This will bring my total number of troopers up to 12 which I think is a good number for the spaceport. I also plan to add a "chief" and a couple of detective teams as well as a few civilian personnel. That should bring the total number of employees to about 20. I will also be building a station for the security company with landing pads for the ships and holding cells for prisoners.
Monday, March 21, 2011
Stargate Stuff!
I'm running a short Stargate game for my regular gaming group using the Savage Worlds rules system. I put together this "flying saucer" spaceship for that game. The ship is made from two microwavable plates glued together. I put a deck on the top made from matt board and plaster then I covered that with bits from a couple star wars model kits. I would like to have added more detail but time did not allow. I'm fairly happy with this as I was going for a cross between a retro flying saucer look and a more modern concept of a space ship. I think it came out well enough to use in a number of sci-fi settings.
Here you can see a closeup of the detailing on the ship. Most of the bits came from the "Battledroid on STAP" and a large X-wing model but a couple parts came from the "Anakin's Podracer" model.
This is a group of as yet unidentified "Aliens" that the SG teams in my game have encountered. They have found them extremely hard to kill but oddly armed with unusual sub machine guns that fire rounds marked "9 Luger". They seem to be the owners of the space ship. The figures come from East Riding Miniatures . They are nice little minis but not over detailed. I speed painted the whole group up in about an hour.
Here are some SG members made up of swat and militia minis from Wargames Foundry. I have 7 players in my Stargate game divided into two SG teams of four with on of the teams rounded out with an NPC.
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