I'm working on the Layout of my main buildings for my infinity terrain challenge table. I think I'm going to go with two factories instead of the strip mall The boxes I'm using just as a general guideline. There will be streets and the factory yards will be fenced in and there will be a lot of things in them. I'm also going to fence in a "parking area behind the workers dormitories and I'm going to have advertisements and planters running down the middle of the streets to break up those large kill zones.
Here is a shot of some of my minis next to the crates to show their scale. Not all of the openings will be windows. I'm going to block some of them off and add some tech bits and doors of course.
I picked up a couple packages of cheap razors and plastic cloths pins at the Dollar General for adding details. They were each a dollar so it was about $4.20 with tax which brings my total up to $48.08. That's almost half of my target goal and I still have some other expenses to look at. Hopefully I'll stay on target.
Thursday, October 11, 2012
Wednesday, October 10, 2012
Infinity "How low can you go" terrain challenge. Supplies!
I've started my Infinity Terrain “How
low can you go?” challenge and I'm already at $43.88 US For my
supply cost. I do however have most of the things I plan to use for
the table that I am not going to make from recycled junk. I'm trying
to keep the terrain set under $100.00 and I hope to go lower if I can
manage it. I'm going to need to leave some budget for some more
paint and a few other bits.
I went to three stores today and this
is how it broke down:
Lowe's: I picked up a 4'x8' sheet of
3/16th inch masonite (MDF) board which they cut into two
4'x4' sections for $13.99. I am planning on using one section for my
table top and one section for basing some of my other terrain
elements and possibly for streets.
Walmart: I picked up four cans of
cheap store brand spray paint. Two cans of primer grey cost $1.38
each and two cans of flat black cost $0.96 each. I also bought a
package of cork tiles that cost $5.94 and some plastic canvas “Granny
Grating” for $2.97. The total at Walmart with tax was $14.76.
Dollar Tree: Everything at Dollar Tree
cost a dollar except the two sheets of poster board that cost $0.50
each so I'm not going to break down the prices. I picked up two
sheets of poster board, two packets of alphabet and number stickers,
eight plastic crates, and four sheets of foamcore even though I was
only charged for three. My total cost was $15.13.
I'm going to use the foamcore to build
a small factory or two and a three or four building strip mall as
well as using it for other details on the crate buildings. If I can
work it in I'm going to go for a small park as well.
As I pointed out I'm going for an
Ariadna industrial city look. I'll probably draw from Russian
sources for my inspiration.
Tuesday, October 9, 2012
Infinity Terrain Challenge "How low can you go?"
I posted this terrain challenge on the Infinity terrain forum just a little bit ago.
********
********
I was thinking about the recent thread
“Terrain
as a hindrance to new players?” which
is about how hard it is to set up an economical table full of terrain
and I was thinking that making a simple 4'x4' table full of terrain
that is as economical as possible would be a good forum challenge.
If
you would like to participate here are the rules:
Contest
ends on the last day of November.
You
must start with nothing. Not even a table surface. Pretend you are
not a miniature gamer. No finished buildings or even a finished
table top. No finished hills ect.
Track
the cost of everything you spend putting the table together. You can
use existing materials and bits if you can show the cost of those
materials and bits.
Using
free bits like recycled junk from packaging is perfectly acceptable
and encouraged.
Use
simple techniques. Please no resin casting or techniques requiring
complicated tools. Exacto knives, rulers, tape, glues, paints and
other easy to find and use tools are encouraged.
At
the end of the challenge the table must be finished. Everything must
be painted and ready to play on.
Post
pics of your progress in this thread or link your progress thread or
blog.
Starting
Now! Good luck!
********
Here is a link to my thread if you wish to participate:
Tuesday, October 2, 2012
The City of Tomorrow
I don't hate Warhammer 40,000 but I do hate what it has done to 28mm science fiction gaming. Everywhere I look on line I see the "Dark Gothic" aesthetic passed off as futuristic or sci-fi. To me there is nothing less futuristic than a 12th century design style. I'm planning on starting a new category on this blog where I feature actually futuristic looking 28mm gaming products and gamer projects that I plan to call "The City of Tomorrow".
Monday, October 1, 2012
Primitive Tech Buildings
We finished up some of our primitive tech buildings this weekend. We plan to use them for several locations around Station 42. We have been using them in some of our Station 42 War games but they weren't done yet. We added doors and finished the "tech" bits. We have at least four more of the hose size buildings and a larger factory sized building for this set that still have quite a bit left to be done. We also plan to make more tech bits to go on the outside and on top of the buildings. The idea is that we can switch the bits up and get some good variety out of the set up.
Monday, September 24, 2012
Danzig Daily News: Colonel Müller Rescued by Hel's Huscarls
Colonel Lars Müller commander of the Regional Defense Force units charged with defending Danzig was one of the only survivors of the initial encounter with what is looking like a large force of pirates that landed just two days ago near Avendorf. Colonel Müller attempted to retreat from the field with his heavily damaged Atlas AS7-S assault class Battlemech. A Lance of pirates managed to cut him off before he could reach the capitol city of Tenewald. The Hel's Huscarls mercenaries, recently contracted by the government of Danzig, landed a rapid response Lance of Battlemechs to attempt a rescue.
The mercenaries engaged the pirates as they closed in on the Colonel's Atlas destroying a "Locust" light mech early in the engagement. The Colonel also fought bravely with what few weapon systems he had in tact.
The pirate mechs had also been damaged in the previous engagement but they were still dangerous adversaries. Of note was the hulking 75 ton Marauder MAD-3D which led the pirate force.
By the end of the fighting three of the pirate mechs including the Marauder were either destroyed or out of commission. Surrounded and with no where to run the pilot of the pirate Centurion CN9-AL surrendered. All four of the pirate mechwarriors survived and where arrested by local authorities.
Notes: This is the first of what we hope turns into a simple little Classic Battletech home campaign. The Campaign is set on the Planet Danzig in the Hanseatic League deep in the Periphery. This first encounter was suppose to be a simple rescue operation for the Mercenaries played by my wife and daughter. It ended up being a total victory. The Atlas was heavily damaged and low on ammunition and the pirates all had some damage as well but nothing too serious. Due to bad rolls on my part and a lot of concentrated damage on their part the battle ended very badly for the pirates who were about to bug out anyway. I'm not really sure how far we are going with this campaign. Hopefully it will be less labor intensive than our Station 42 campaign which we are still playing. We may be switching back and forth between map based and terrain on this campaign. Whatever works out best in the long run.
The mercenaries engaged the pirates as they closed in on the Colonel's Atlas destroying a "Locust" light mech early in the engagement. The Colonel also fought bravely with what few weapon systems he had in tact.
The pirate mechs had also been damaged in the previous engagement but they were still dangerous adversaries. Of note was the hulking 75 ton Marauder MAD-3D which led the pirate force.
By the end of the fighting three of the pirate mechs including the Marauder were either destroyed or out of commission. Surrounded and with no where to run the pilot of the pirate Centurion CN9-AL surrendered. All four of the pirate mechwarriors survived and where arrested by local authorities.
Notes: This is the first of what we hope turns into a simple little Classic Battletech home campaign. The Campaign is set on the Planet Danzig in the Hanseatic League deep in the Periphery. This first encounter was suppose to be a simple rescue operation for the Mercenaries played by my wife and daughter. It ended up being a total victory. The Atlas was heavily damaged and low on ammunition and the pirates all had some damage as well but nothing too serious. Due to bad rolls on my part and a lot of concentrated damage on their part the battle ended very badly for the pirates who were about to bug out anyway. I'm not really sure how far we are going with this campaign. Hopefully it will be less labor intensive than our Station 42 campaign which we are still playing. We may be switching back and forth between map based and terrain on this campaign. Whatever works out best in the long run.
Wednesday, September 19, 2012
Titania City perhaps?
I hate to keep posting pics of things I'm going to work on but here are some simple crates I picked up at the Dollar Tree store a couple of days ago. I think we are going to use them for some of the buildings in Titania City. They aren't big enough for sky scrapers but they might make good shops and apartment buildings. Right now we are trying to decide how to make interiors for them to make them playable. The packing trays on top are ideas for roofs. These are the same things we used for roofs on Station 42 and a number of other buildings in the setting. I think it will help tie them in with the other projects.
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