Titania, March 8th 3033. Earlier this morning a force of M.S.S.R. and Titania militia attacked FOB 1138 a Hell Knight base West of Station 42. The Martians made a slow advance towards the base which allowed the mercenaries to move in several armored units to re-enforce the tiny garrison.
The Martian attack was spearheaded by a captured Jovian "Liger" super heavy tank and four battlesuits. One of the martian battlesuits advanced killing four member of a Hell Knight veteran rifle squad but was itself destroyed by combined tank and infantry fire.
A militia improvised armored vehicle scored a hit against a Hell Knight heavy hover tank but was destroyed by a grenade launched by the surviving mercenary veteran.
A Hell Knight light hover vehicle traded fire with the martian tank but was destroyed by combined fire from the Martian battlesuits and Militia snipers.
The martians poured heavy fire into the bunker occupied by a squad of Hell Knight veteran heavy infantry but did not manage to bring it down. It seemed as if the mercenaries had stopped the Martian advance.
Two Martian battlesuits engaged the mercenary Heavy Hover tank in the middle of the field badly damaging it. The tank responded with several hits but did no damage to the light walkers.
Fearing that the bunker they were in was about to collapse around them the Hell Knight veteran heavy infantry exited the structure.
Taking heavy fire from all sides the mercenary heavy hover tank turned it's particle cannon on a squad of Martian veterans killing three and wounding their force commander. The tank was destroyed shortly after killing the infantrymen.
Despite the loss of their heavy tank the mercenaries continued to poor fire into the Martian super heavy damaging it little by little.
One of the Martian battlesuits caught the mercenary heavy infantry in the open killing five troopers. The four remaining veterans responded with well aimed shots that brought the Martian down.
The Martian Liger was finally destroyed but not after trading quite a bit of damage with the mercenary tanks.
A unit of Titania militia finished off one of the mercenary medium hover tanks that had been badly damaged by their allies super heavy.
In a last desperate act one of the Hell Knights medium hover tank rammed a Martian battlesuit but only managed to inflict light damage on itself. Unable to stop the Martian advance the mercenaries withdrew from the field.
Notes: We actually penalized the Hell Knights 100 points for the bunker because we have decided that fortifications in deployment zones really give the defender an advantage. This was actually a very close battle that came down to less than 100 victory points. In fact my last shot of the battle was an attempt to kill the Martian general with one of my snipers. Unfortunately I rolled a 10 and was not even able to re-roll with the sniper's sure shot ability because of the critical fumble. I rolled a disproportionate number of 10s during the battle especially when I only needed a nine to hit on most of those rolls. Of 18 railgun shots fired from the medium tanks only 6 hit and only 3 managed to do damage and the worst shots I had required a roll of 8 or under on a D10. The dice just were not with me in this fight. Still my wife fought a very aggressive battle using her tank and battlesuits quite effectively.
Saturday, March 8, 2014
Thursday, March 6, 2014
Heavy Tank for M.S.S.R. WIP
I've had this Batman toy tank for a while now are recently picked up another copy of it at a Big Lots. It converts from a tank to a flying machine but oddly enough in tank form it has no weapons. I've been looking for something to do to it for a while now when I spotted some toy military trucks at Dollar General with missile racks for only $3.00. A little kit bashing later with some other bits from my bits box and this is what I came up with. Fortunately I have enough bits to make the other tank as well.
We are going to use this tank for our Martian Soviet Socialist Republic force as a heavy fire support vehicle. I just have a few more details and a paint job to add.
We are going to use this tank for our Martian Soviet Socialist Republic force as a heavy fire support vehicle. I just have a few more details and a paint job to add.
Sunday, March 2, 2014
The Battle of Rattrap Road: A 2500 point No Limits Battle Report for the Station 42 War
Titania, March 2nd 3033: Earlier today a force of renegade Titania Planetary Guard advancing towards Station 42 spotted a force of Hell Knight mercenaries East of Rattrap Road. The Guard units moved off the road to engage the mercenaries near two compounds.
The battle opened up with a heated exchange between armored vehicles. The Hell Knights heavy hover tank and the Titania mech were both damaged from the fire as well as one of the mercenary light transports and a guard tank.
The smaller Northern compound saw the first infantry casualties when one of the Planetary guard units came under fire from a veteran mercenary unit. Two guardsmen were killed and the remaining two fled the battle.
As the rest of the forces engaged both compounds became the center of intense fighting. The center of the field was dominated by Titania forces opposed only by a mercenary fire team and a light transport.
Another squad of Titania guardsmen were gunned down at the Northern compound by a mercenary sniper and the mercenary commander piloting a "Marksman" class battlesuit.
In the Southern compound a mercenary "Landshark" armored fighting vehicle flew over the low walls and disembarked a squad of heavily armored veteran Hell Knights. The mercenaries used their heavy blasters and their vehicles pulse laser to destroy a building occupied by a squad of Titania guardsmen. General Drake of the renegade Titania Planetary Guard occupied an adjacent building with his command squad and they also engaged the mercenaries killing two of them.
With General Drake threatened the Titania forces pressed the attack but were faced with strong opposition by the mercenary forces.
At the Northern compound the mercenary light transport and most of the veteran rifle squad were wiped out by combined fire. The mercenary commander and sniper fought on but the battlesuit was forced to find cover when his distortion field gave out.
In the Southern compound the heavily armored veteran and their AFV reduced the General's building to rubble with combined fire. Although the General and his field doctor managed to survive the buildings collapse they were both hit by light machine gun fire from the mercenary Incubus mech and wounded or killed.
The Titania mech and the mercenary commander continued to play a game of cat and mouse at the Northern compound. Both the mech and the battlesuit suffered damage in this exchange.
At the Southern compound a single Planetary Guard tank came under intense fire from several mercenary vehicles. The tank was heavily damaged but fought on.
Although we are still uncertain as to the fate of General Drake the Hell Knight heavy infantry were seen loading his body into the back of their armored vehicle.
With the General's capture the highly mobile Incubus mech used it's jump jets to position itself to attempt to support the Hell Knight commander.
Unfortunately for the mercenary commander it was too little too late. The Incubus mech did manage to destroy the Titania mech but not before the commander's battlesuit was taken out by the metal behemoth.
At almost the same moment the Planetary Guard tank managed to destroy the mercenary heavy hover tank but was itself destroy by scatter laser fire from one of the mercenary light tranports.
Titania forces charged up a hill and engaged a mercenary sniper there in hand to hand combat but one of the three Planetary Guard squads were gunned down by another Hell Knight veteran rifle squad.
As the engagement ended the renegade Planetary guard forces did manage to capture a mercenary sniper but it was a poor exchange for their losses. The Hell Knights held the field and the renegade Titania General. The Planetary guardsmen were forced to withdraw back towards Titania City.
Stuart MacMurry, Associated Press
Notes: This was the third battle in our "Military Escalation" phase of the Station 42 War and the first one that resulted in such a sound defeat for allied Titania forces. On the field it looked like a close battle but the Guardsmen suffered about twice the points value in casualties as the mercenaries and of course the mercs captured General Drake. We haven't yet decided the General's fate or exactly what impact this is going to have on the campaign but it will certainly be significant.
The battle opened up with a heated exchange between armored vehicles. The Hell Knights heavy hover tank and the Titania mech were both damaged from the fire as well as one of the mercenary light transports and a guard tank.
The smaller Northern compound saw the first infantry casualties when one of the Planetary guard units came under fire from a veteran mercenary unit. Two guardsmen were killed and the remaining two fled the battle.
As the rest of the forces engaged both compounds became the center of intense fighting. The center of the field was dominated by Titania forces opposed only by a mercenary fire team and a light transport.
Another squad of Titania guardsmen were gunned down at the Northern compound by a mercenary sniper and the mercenary commander piloting a "Marksman" class battlesuit.
In the Southern compound a mercenary "Landshark" armored fighting vehicle flew over the low walls and disembarked a squad of heavily armored veteran Hell Knights. The mercenaries used their heavy blasters and their vehicles pulse laser to destroy a building occupied by a squad of Titania guardsmen. General Drake of the renegade Titania Planetary Guard occupied an adjacent building with his command squad and they also engaged the mercenaries killing two of them.
With General Drake threatened the Titania forces pressed the attack but were faced with strong opposition by the mercenary forces.
At the Northern compound the mercenary light transport and most of the veteran rifle squad were wiped out by combined fire. The mercenary commander and sniper fought on but the battlesuit was forced to find cover when his distortion field gave out.
In the Southern compound the heavily armored veteran and their AFV reduced the General's building to rubble with combined fire. Although the General and his field doctor managed to survive the buildings collapse they were both hit by light machine gun fire from the mercenary Incubus mech and wounded or killed.
The Titania mech and the mercenary commander continued to play a game of cat and mouse at the Northern compound. Both the mech and the battlesuit suffered damage in this exchange.
At the Southern compound a single Planetary Guard tank came under intense fire from several mercenary vehicles. The tank was heavily damaged but fought on.
Although we are still uncertain as to the fate of General Drake the Hell Knight heavy infantry were seen loading his body into the back of their armored vehicle.
With the General's capture the highly mobile Incubus mech used it's jump jets to position itself to attempt to support the Hell Knight commander.
Unfortunately for the mercenary commander it was too little too late. The Incubus mech did manage to destroy the Titania mech but not before the commander's battlesuit was taken out by the metal behemoth.
At almost the same moment the Planetary Guard tank managed to destroy the mercenary heavy hover tank but was itself destroy by scatter laser fire from one of the mercenary light tranports.
Titania forces charged up a hill and engaged a mercenary sniper there in hand to hand combat but one of the three Planetary Guard squads were gunned down by another Hell Knight veteran rifle squad.
As the engagement ended the renegade Planetary guard forces did manage to capture a mercenary sniper but it was a poor exchange for their losses. The Hell Knights held the field and the renegade Titania General. The Planetary guardsmen were forced to withdraw back towards Titania City.
Stuart MacMurry, Associated Press
Notes: This was the third battle in our "Military Escalation" phase of the Station 42 War and the first one that resulted in such a sound defeat for allied Titania forces. On the field it looked like a close battle but the Guardsmen suffered about twice the points value in casualties as the mercenaries and of course the mercs captured General Drake. We haven't yet decided the General's fate or exactly what impact this is going to have on the campaign but it will certainly be significant.
Monday, February 24, 2014
Star Guard Medium Infantry Squad 1
I finished up this squad of Reaper NOVA corp troopers Saturday for the Star Guard mercenary army I am working on. I think these guys turned out a bit better than the IMEF troopers. I was more careful with my drybrushing. The army is really going together pretty quickly. I have another squad of these almost done and the tree tanks so if I keep up this pace I will probably have a pretty nice force in a week or two.
Saturday, February 22, 2014
Star Guard Heavy Infantry Squad 1
I finished up the first Star Guard squad yesterday. They are IMEF troopers from Reaper. They are pretty rough paint jobs but I'm satisfied with how they turned out. I was going for something quick and simple and they painted up very quickly. I think they will look fine on the table.
Tuesday, February 18, 2014
New mercenary force for Solar Empires: The Star Guard work in progress.
I've started a new mercenary force for our Solar Empire setting called "The Star Guard". The troopers are all from Reaper. The medium troopers are Nova Corp figures and the heavy troopers are IMEF figures. The sniper is also an IMEF fig. All of these figures are from the "Bones" plastic line of figures so this is a pretty cheap force. For tanks I have one Secret Weapons 6x6 light tank that was actually kind of expensive but the heavy tanks are $3.00 toy tanks I picked up at Dollar General.
Wednesday, February 5, 2014
Pleasant Valley almost finished!
Well way back in July 2012 we started on this project for our Solar Empire setting. Pleasant Valley is a small village near Station 42 on Titania. It has taken us quite a while to finish up for some reason. Partly because there were many more buildings involved but also because we haven't felt a pressing need to finish it. We have always planned to have a battle or two centered around the town but never got around to it. Because we are trying to finish up this campaign we decided we really needed to finish this set as soon as we could. Hopefully we will have it done by the end of the month.
As you can see most of the building are basically done and painted. Of course that tall silo still needs a paint job and some of the walls we are using also need to be finished up.
Of course we also plan to do some more detail pieces and add some more junk pile scatter terrain and signage but it is almost at the playable. stage.
As you can see most of the building are basically done and painted. Of course that tall silo still needs a paint job and some of the walls we are using also need to be finished up.
Of course we also plan to do some more detail pieces and add some more junk pile scatter terrain and signage but it is almost at the playable. stage.
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