Monday, August 18, 2014

The Start of a Jovian Empire Household Army

I've started putting together a Jovian Household Army for my Solar Empires Setting.  The bulk of the Jovian military forces are made up of the various Household Armies each of which are commanded by powerful Jovian Nobles to protect the Empire and their own holdings.

I've constructed this squad of troopers to represent typical Household Footmen.  I used Wargames Factory Shock Troopers for the base figures then augmented them with Neo Brit Trencher Heads from Maxmini.  I also used Trencher backpacks and Comm Backpacks from Secret Weapon Miniatures.  They are based on 1/8x1 inch steel washers.  I'm pretty happy with the way they turned out.

The small mechs are a pair of Jovian Battlesuits usually piloted by lesser Jovian Knights.  They are M.A.R.S. HEROES toy robots I picked up at Dollar General.  The same brand I have made all my other battlesuits out of.  These however are sold individually.  

I'm not sure when I am going to get around to painting this force.  Right now I'm working on Pirates but I hope to get them on the table soon.

Thursday, August 7, 2014

Miniatures I would like to see.


Someone who is better at sculpting than I am needs to make this happen.  That is all.  

Monday, August 4, 2014

Scrap Dog Raiders Finished!

I finished up the first squad of Scrap Dog raiders today.  I'm really happy with the way they turned out.  The bases are similar to my Bloodborn pirates which is good because I play to combine my pirate crews together to make a bigger army for larger games.
I've got another 14 of these guys to paint and a light mech for the force as well so I better get on it.  I also created a No Limits army list this week for my pirate forces so hopefully we will see a pirate army in the field soon.    

Friday, August 1, 2014

Scrap Dog Raiders almost finished.

Just wanted to post these guys again.  I'm almost finished with this squad.  Just basing and a few details to go.

Thursday, July 31, 2014

Scrap Dogs on the paint table.


I've got the Scrap Dogs on the paint table today and they are coming along fairly well.  I decided to use quite a bit a drybrushing on their clothing and equipment along with a dark wash which I think is giving them a dark and gritty feel.  The wash is a little shiny at the moment but I plan to coat these guys with Testors Dulcote so I'm sure that won't be a problem on the finished minis.  I've still got to highlight the skin tones as well as add metallics, final details, and bases but these guys are going quickly so I might have all 20 done pretty quickly.

Wednesday, July 30, 2014

More Scrap Dogs with bases.

I'm working on some more pirates for my Solar Empires setting.  These are more of the Scrap Dogs pirate band which I have shown before.  They are of course made from Warhammer 40k Chaos Cultist.  I've tried to convert them quite a bit because there are only five poses to work withe.
I thought I would show the way I am doing the bases.  Just some random scraps of granny grating and zip ties and other odds and ends to give the impression of a scrap pile.  This was a simple and cheap solution to doing bases for these guys that I thought would look good for them.  The bases are similar to what I have done for my other pirate band "The Blood Born" but I plan to make these even more heavily rusted when I paint them up.
I now have 20 Scrap Dog raiders which I plan to use as the core of this small force.  I plan to add some scouts and some heavier miss matched veterans as well and light vehicles and a few mechs.  

Monday, July 28, 2014

Battletech Total Chaos Campaign: Payback

 Our local Battletech group started playing the Total Chaos campaign a couple of weeks ago.  The campaign is set during the Jihad era and we played the 2nd track tonight called Payback.  This encounter is set on the Planet Styk in the Capellan Confederation on the 18th of December 3067.

 The players main objectives were to destroy the communications array and destroy a research building.  There was also an enemy unit of Capellans that for whatever reason that they would win more money for if they did not damage or destroy them.  The first shot of the game destroyed the com station.
 
 By the third turn of the game they research building had been destroyed but the defenders had pummeled the player's Dire Wolf (Daishi).

With all their objectives met the players decided to withdraw from the board and try to save their mechs from serious damage.  Unfortunately for the Dire Wolf the defender concentrated their fire and destroyed the 100 ton Clan Mech when they caused an ammo explosion.

Although they completed their primary objectives and one of their secondary objectives the Dire Wolf was a very costly loss and they do not yet have the supply points to replace the mech and it's lost pilot.