We've got a lot more buildings in progress but I think things are looking good so far. My goal is to have enough to make three 4x4 foot tables which I will need when our Port Krin campaign kicks off.
Sunday, September 25, 2016
Battletech City
We've got a lot more buildings in progress but I think things are looking good so far. My goal is to have enough to make three 4x4 foot tables which I will need when our Port Krin campaign kicks off.
Tuesday, September 20, 2016
Battletech Alpha Strike test game!
By the end of the match I had killed the Trebuchet but I had taken a lot of damage in the process and was forced to retreat. I thought the game played out really well. We played at least 6 turns in less than two hours being unfamiliar with the rules. I think this would be a really exciting way to get mech combat done in a Battletech RPG especially with a practiced group. It still felt enough like Battletech and it would be much easier also to play really large scale engagements this way. The only thing it lacked was some of the thrill of Classic Battletech. Damage is handled in a very basic fashion and it didn't quite have the cinematic feel of having parts of your mech get blown off during battle. I'm definitely sold on this system as a quick alternative to the core game.
Subscribe to:
Posts (Atom)