Friday, December 27, 2013
Notes: We gave the militia 1200 points vs the mercenaries 1000 points in this battle because we have found in the past if one side gets any kind of defensive position from the start that it really unbalances the game. Also this was a surprise attack that we did as much to move the story line along as anything. It wasn't that we pitched the battle specifically for the militia to win but we did want them to have a slight advantage. My wife really used the terrain well pinning down my units with her "technicals" and snipers while Bears assault rifle armed unit moved into place. With a rate of fire of 2 they are usually devastating at close range although they lack the skill of my trained mercenaries and they had the high ground as well. All in all I think it was a fun little fight and it worked out well for the story line. The militia were able to make off with some badly needed supplies and bloody the mercenaries which will bolster their recruitment and allow them to hold out a while longer.
The insurgency phase of the campaign is about wrapped up. We have some interesting things in store for the next phase of our little war.
Thursday, December 26, 2013
Wednesday, December 25, 2013
Tuesday, December 24, 2013
Notes: This was a brutal battle that turned into a complete rout of the insurgents. Most of the mercenary vehicles were heavily damaged and two were destroyed but I only lost one trooper. I think my wife should have brought the rest of her reserves onto the board much more quickly but that's always a hard call.
Monday, December 23, 2013
I'm really happy with the way they turned out. I was also kind of worried that using the same heads would look goofy but I think it worked out well. Pretty soon I think we are going to have a battle between the Wolfhounds and the Hellknights. I would bet we have close to enough Wolfhounds for a 1500 point battle as it is. With those super heavy tanks we might even have more than that.
Sunday, December 22, 2013
Monday, December 16, 2013
These guys will probably be a pretty expensive squad since each member has a rifle, pistol, and hand to hand weapon as well as grapple lines but I think they will be effective. They are also going to be a pain in the butt to paint. I will probably paint their coats in some kind of Germanic looking camouflage.
Saturday, December 14, 2013
We are also very adept at building our own terrain out of both traditional materials and random junk as anyone who follows this blog is aware. That makes for a massive collection. Our half finished and abandoned projects amount to more than a lot of gamers collect and we have a large collection of finished projects as well.
As I said right now we are in the process of re-organizing and purging yet again. The pics above were taken a couple weeks into the process. If we don't do this every now and again our project progress becomes impossible because we end up spending most of our time either looking for stuff we have misplaced or trying to find table space to work on things. The problem is that we are at that critical stage where the things is getting away from us because of the sheer scope of the problem. The pics above only show perhaps a quarter of our "hoard" and they are also the result of two weeks of purging quite a few things.
To be perfectly honest I feel like I need to get rid of 75% of my collection and I would still have enough stuff to keep me busy for a very long time. In reality I will be lucky to actually unload or pitch 10% of the crap partly because I"ll probably get burned out before I get done with the process but even that will help.
My biggest fear is that right now we have plenty of room for a gaming stuff. In fact we could cram a whole lot more stuff into our gaming and studio space without it taking over the rest of the house but I can't be sure that we won't end up in another place in the future that just isn't going to have room for the stuff we have.
We have been in that situation before and had it pretty much take over the rest of the house. That's not really fun. I'm not really a hoarder by nature and while I can put up with clutter in certain areas I can't stand when it takes over the house and it gets to the point that I am embarrassed to even open the door when someone stops by much less have company over.
Anyway the point is that even though I love to game and I am lucky enough to have a wife and family who love it as well that in itself can be as much a curse as a blessing. It makes it easy to over collect and over spend on gaming stuff and that can cause real complications. I hope to get on top of this situation before I give up on it and just shove everything back into boxes and back into the corners and closets which won't help a dang thing.
Tuesday, December 10, 2013
Above is a regular Shocktrooper squad built from the Wargames Factory Shocktroopers box. I added a vox caster from the Games Workshop Cadian Imperial Guard squad to make one of them a com specialist.
Hopefully I will have these squads painted up soon.
Sunday, December 8, 2013
I finished four vehicles for my Hell Knights Mercenaries bringing their vehicle total up to 13. Three of the tanks are for my Wolfhound Friekorps which is my next big army project. Two of them I just painted up as generic mercenary tanks for general use.
Monday, December 2, 2013
Sunday, December 1, 2013
My wife built the grey APC from the body of a cheap "Army Man" Patton tank. We are going to be using it for the Wolfhounds.
The green 6x6 is from Secret Weapons Games and it is the only "kit" model I have done for this project. It also cost about what the rest of the tanks in the project cost combined but it is a very nice model. If I had the budget I'd buy at least a squadron. I may pick up some more in the future.
The two smaller hover tanks in the front are based of a Matchbox toy. These "Douglas" Medium Hover tanks are for my Hell Knights. I already have one of these completed so this will bring me up to a full squadron.
The large hover missile launcher is a variation of my Landshark AFV called the "Hammerhead". It is also for my Hell Knights. It is built from a toy LAV-25 which came in a set from Dollar General and included the missile launcher as a tow behind weapon. I simply converted it into a missile turret.
Hopefully I will get these painted by tomorrow night.
Thursday, November 28, 2013
Obviously the design owes a lot to my M1 Abrams MBT but it is a bit more narrow in design.
In my setting these tanks are produced by the same company. The hover tanks obviously has less armor but greater speed. The design designation will be the Laird MBT and Laird HHT respectively. I've painted the hover tank up for my Hell Knights army with the company markings. The tracked version I have painted up to be a part of a generic mercenary motor pool I am building so I have gone without giving it a company or national marking and have instead simply given it a name and number.
I intended to photograph these with some miniatures to show their scale. They are pretty big. Defiantly "heavy" tanks although they are not as big as the two Ligers I just finished. I'm happy with the way they turned out and they will likely be making an appearance in my campaign very soon.
Sunday, November 24, 2013
The drive is made from cheap shaving razor handles also purchased at the Dollar Store for $1.00 per 12 pack. I used 8 to build the drive. I used the same system on my "Hobelar" light anti-grav tank also for the Hell Knights.
The tank is shown here with my Hell Knights Mercenaries who use anti-gravity or "hover" vehicles exclusively. This tank will probably be designated the "Laird" and it will likely be the heaviest tank in the Hell Knights arsenal.
Hopefully I will have it painted up and ready for the table in a day or two.