Showing posts with label Titania. Show all posts
Showing posts with label Titania. Show all posts

Monday, April 14, 2014

Project Wraith Episode 2 "Information is Power" game report.

 This is Episode 2 of my new Solar Empires role playing game called "Project Wraith".  The player characters are playing specialist who have had their identity stolen by some kind of hacker known as "Casper".  Casper has been sending them on "jobs" for unknown purposes.  In Episode 1 Casper sent the party to the Greek camp of Jupiter's Trojan asteroids to search for a doctor who had discovered the cure to a dangerous Martian biological weapon.
In this episode Casper sent them to Titania right in the middle of the war zone surrounding Station 42 to meet with a contact who knew the location of Casper's hacker friend known as Starfire.  Casper sent three of his agents.  Spider is a female hacker from Titania.  Vogue is a female public relations specialist from Callisto, and Lone Star is a; gambler, drifter, gunslinger, from Titan.  They met with Casper's contact several kilometers South East of Station 42.

 Unfortunately for the party the meeting was a trap set by the Hell Knight mercenaries.  Six mercenary scouts ambushed the party when the team discovered the true identity of their contact.

Vogue updates her facebook about rolling a critical on her "Look at my boobs" roll she used to distract the bogus contact while Spider maneuvered behind him.
 Spider attempted to subdue their contact while the rest of the team engaged in a gun battle with the mercenary scouts.

 Eventually Spider managed to knock their contact out and then engage the rest of the scouts.  The fire fight was difficult.  Most of the scouts had cover while the team was out in the open.  Eventually the final scout fled the scene after Spider killed the last of his companions.
After defeating the scouts the bogus contact was "convinced" to reveal to the team that he did indeed know where Starfire was hiding but he assured them that the Hell Knights would get to the hacker before they did.
 The team arrived at a small compound about 20 kilometers further South East of their landing position.  Several armed militia members were on the rooftops of the simple structures that made up the compound.

 After convincing the militia members that they were friendly and on an important mission for one of Starfire's associates they were able to meet with militia leader Jim Dutton.

 Just as they were warning Dutton a Hell Knight LAGAREV transport arrived on the scene and blew up one of the small compound buildings with it's scatter laser.

Spider, Lone Star, and Vogue.  I can't remember what was so funny.
 The team immediately took up defensive position to help the militia members defend the compound.  About 10 Hell Knight mercenaries dismounted their transport as the transport's gunner covered them.

 The mercenaries split into two groups and took up positions in cover just outside the compound.  The mercenaries were armed with laser rifles while most of the militia had assault rifles.

 The mercenary LAGAREV was eventually destroyed by; Vogue, Spider, and the militia members.  Lone Star joined Dutton to engage the mercenaries hiding in the rocks.

 Eventually only one mercenary remained alive and only one militia member had been killed.  The mercenary warned the team that they would never get off Titania alive.

The team met with Starfire who told them she had irrefutable proof that the Smith and Wilson Agriculture Company had engaged in illegal dealings with several members of the Titania government and that their seizure of farms and Station 42 was a completely illegal action.  
Starfire agreed to flee Titania with the team but suggested that they gather a force to escort them since the Hell Knights knew where their ship had landed.  

 Before the battle Father Padre, another team member, joined them.  He had been on a separate errand for Casper who had sent him to Titania City aboard a civilian transport to aid them. Jim Dutton gathered his militia including his men and four improvised armored vehicles.  Dutton's forces were joined by a robotic force owned by the enigmatic "Rosie" of Station 42 who also piloted her own Cyclopes mech.
When they arrived at the landing site the Hell Knights had already arrived with three LAGAREVs, one Hobelar tank, an Incubus light mech and two scout squads.
  
The battle was bloody.  Most of Dutton's men were killed and more than half of Rosie's robot troopers were taken out of action.  Rosie's mech was also destroyed but she managed to eject to safety.  The Hell Knights lost half of their infantry forces and two LAGAREVs.  Their mech and tank were also heavily damaged.
The team managed to make it to their ship during the fighting but as they were making a run for the landing ramp a LAGAREV and a lone trooper with a grenade launcher fired on the.  Spider and Lone Star were wounded in the exchange and Starfire was badly wounded and in danger of dying.

As they took off in their ship Father Padre managed to stabilize Starfire with his medical skills.  The team had managed to escape Titania but the militia forces had sacrificed quite a bit for it.  With Casper's resources they should be able to use Starfire's information to completely expose the true nature of the Station 42 War.

Check out the System News Network news report here:  http://systemnewsnetwork.blogspot.com/2014/04/notorious-hacker-starfire-escapes.html
Notes:  This was a tie in between our No Limits campaign on Titania and my new role playing campaign.  We wanted to do an rpg tie in to help us bring the Station 42 War into it's final stage.    

Wednesday, February 5, 2014

Pleasant Valley almost finished!

 Well way back in July 2012 we started on this project for our Solar Empire setting.  Pleasant Valley is a small village near Station 42 on Titania.  It has taken us quite a while to finish up for some reason.  Partly because there were many more buildings involved but also because we haven't felt a pressing need to finish it.  We have always planned to have a battle or two centered around the town but never got around to it.  Because we are trying to finish up this campaign we decided we really needed to finish this set as soon as we could.  Hopefully we will have it done by the end of the month.

 As you can see most of the building are basically done and painted.  Of course that tall silo still needs a paint job and some of the walls we are using also need to be finished up.
Of course we also plan to do some more detail pieces and add some more junk pile scatter terrain and signage but it is almost at the playable. stage.

Sunday, January 19, 2014

The Battle of Beggar's Mesa: A 2160 point battle report for the Station 42 War!

 January 19th 3033:  Early this morning a force of Hell Knight mercenaries engaged a force of Wolfhound Freikorps mercenaries about 20 kilometer east by northeast of Station 42 along Highway 2 near a place known as Beggar's Mesa by the locals.  The Wolfhounds in the employ of the Titania Militia advanced along the highway to protect farms east of Station 42 claimed by Smith and Wilson Agriculture the employers of the Hell Knights.  Two squads of the Wolfhound mercenaries arrived riding super heavy Liger tanks while another arrived aboard a tracked APC.  The Hell Knights arrived in their well know LAGAREV transports supported by a squadron of Douglas medium hover tanks and a single Hobelar light hover tank.

 A squad of Wolfhound Jägers had climbed Beggar's Mesa itself along with another individual believed to be their commander.
 The mesa effectively split the battle into two different zones.  On the east side of the field a single Liger and shock trooper squad faced two Hell Knight tanks and a squad of riflemen.  The Hell Knight riflemen quickly took a hill on the edge of the field supported by their APC.    In this first exchange of fire a single Wolhound was killed while both the Liger and Hobelar took damage.

 On the western side of the field a veteran squad of Wolfhound shock troopers took the largest hill while the other squad took cover in a crater.  The other Liger took up a position where it could provide some covering fire to both sides of the field.  The Jägers used their grappling lines to reach the summit of the Mesa where they had a commanding view of the battlefield.  The Hell Knights charged forward to challenge the Wolfhounds for the hill they occupied.

 The eastern portion of the battle began to heat up.  The Hell Knight APC flanked the shock troopers killing several of them with it's scatter laser and causing the rest of the squad to retreat.  The Hell Knight light tank retreated to the cover of a large hill after taking shots at the Liger.  The Hell Knight Douglas tank shot at the massive Liger failing to do any damage before it moved up into cover.  The super heavy responded by firing at the riflemen but only managed to kill one with it's heavy machine gun.

 Using the superior range and firepower of their battle rifles the Jägers killed three Hell Knight veterans while their grenade launcher damaged the squad's LAGEREV.

 The veteran shock troopers did not fair so well.  The Hell Knight LAGAREV and veteran squad killed three of their members with combined fire and then another LAGAREV flew directly over them disembarking it's riflemen who charged the Wolfhounds killing two more with their bayonets.  The Wofhound APC attempted to ram the LAGAREV but did no damage.

 There are few things worse than facing a super heavy tank at point blank range and the Hell Knight riflemen on the eastern hill learned this the hard way.  Two members of the squad were practically vaporized by an explosive round from the Liger's smooth bore gun while three more were mowed down by the tanks HMG.  The Hell Knight Douglas managed to do more damage to the Liger when both it's rail gun and high explosive missile hit and did damage but that only slowed the super heavy a bit.

 Things got even bloodier on the western hill.  The Wolfhound APC ran three Hell Knights over as it charged up the hill.  The veteran shock trooper was killed by the riflemen but more of the Hell Knights were killed when the regular shock troopers returned fire to avenge their comrade.  The Jägers killed the rest of the veteran riflemen leaving only the Hell Knight commander standing.  The Hell Knight tanks and APCs fired on the Wolfhound transport but only lightly damaged it.

 The Firekorps APC then reversed it's course and ran over two more riflemen leaving only a single member of that squad standing.  Combined fire from the Hell Knight Tanks and APCs did however destroy the Wolfhound vehicle.  The Jägers scored another kill taking out of of the LAGAREVs in response.

 The battle on the eastern side got a bit less intense.  The Douglas and Liger exchanged fire both taking heavy damage.  The remaining grenade launcher armed Wolfhound killed two more Hell Knight riflemen but the rest of that squad shot him down with their light laser rifles.

 On the western side the Hell Knight APCs attempted to mop up the final three Wolfhound shock troopers but the Sargent of the squad survived.  The Jägers took out yet another LAGAREV with their battle rifles and grenade launcher.

 Suddenly the tank battle shifted to the western field.  One of the Douglas tanks was destroyed by the two Ligers.  The remaining Hell Knight tanks poured fire into the Super Heavies and although they did heavy damage they succeeded only in slowing one and taking out the HMG on the other.

The final shot of the battle came from the remaining Hell Knight rifleman on the western side of the field who managed to pull himself together long enough to take a pop shot at one of the Ligers.  Not surprisingly he was unable to damage the super heavy tank with his light laser rifle.

At this point the Hell knight withdrew from the field failing the stop the Wolfhound advance although both mercenary forces had suffered considerable damage and casualties.  41 mercenaries were killed or wounded and four vehicles were completely destroyed.  Many of the other vehicles were heavily damaged.

Although the Wolfhounds had been seen working with the militia and renegade Titania Planetary Guard this is the first time that they have been seen in any force.  It is believed that General Drake and Carson Boon have been receiving a steady flow of donations from across the Confederacy after video of Ivar "Bear" Belkov's daring Christmas raid on the Redwing Farm was circulated by local news agencies.  This will certainly change things considerably in the conflict as it seem public opinion in the Confederacy is strongly on the side of the Titania rebel forces.

This has been Alphonso Marks for the Titania News Network!

Notes:  How did we come up with 2160 points for this battle.  Easy.  That is the what the entire Wolfhound force we have managed to paint added up to.  I (Nate) was actually pretty excited to play this battle because I painted every figure and vehicle on the field although I have to of course give my wife credit for doing some of the scratch building.  We played this battle for six turns and it was a bit grueling taking a bit over four hours to play.  I think this is mostly because we had a number of strange things come up that we don't often deal with.  We have not dealt with a lot of over run situations or ramming situations and we haven't engaged in much hand to hand combat.  Also we have never actually had troops employ their grapple lines so we spent a bit of extra time looking up rules.  For some reason the first turn took over an hour to resolve alone.  I guess we just needed to warm up.  

We are trying to move into a more military phase of the campaign by employing the Wolfhounds, Martians, and Titania Planetary Guard in more straight up battles.  The Titania Militia will continue to play a role but mostly in smaller insurgent engagements.  We are going to try to average 2000+ points for our military oriented battles and will hopefully have a few 3000 and 4000 point engagements.  We plan to wrap the campaign up with year with a climatic battle in Station 42 which will probably be over 6000 points and will involve combined arms of infantry, tanks, mecha, and air support.     

Sunday, January 12, 2014

2014 Projects part 2: Civilians

 In addition to our two major terrain projects we really want to get a collection of sci-fi civilians together for our setting.  Normally I think of miniatures in terms of combat for both RPGs and war games however there are times when unarmed civilians come in useful for both those things.  Sometimes you have characters who are not armed or not apparently armed.  Sometimes you need civilians for hostage scenarios or escort missions or just as background for unexpected fire fights.  The "bad guys" might grab one for a human shield and the "good guys" are much less likely to go tossing about frag grenades in a crowded marketplace.  At least we hope they would....
 After doing quite a bit of searching I've collected several images that I think I would like to emulate in 28mm.  Some of these I may convert from existing models and some of them I may sculpt over dollies.  Others I will probably kitbash.  I"m also going to be looking for some similar concepts in existing miniatures although there aren't a lot of civilian figures out there for sci-fi like there are for fantasy, modern, and historic settings.
 I really don't have much more to say about the project.  I'm actually hoping to get started on it as soon as possible although there are a few other projects I will likely do first.  Anyway here are the rest of the images: