The first thing I did was locate the Rattrap demo table which had three cool looking games set up. I snapped a couple of pics but didn't introduce myself since they had people.
Near the Rattrap table was a nice ACW set up. I've got to say I was amazed at all the great paint jobs and terrain I saw on the historic tables at this con. I have been resisting pure historic games up till this point but a lot of these games really looked great.
Then I saw my opportunity to get in on some of the great looking Rattrap action. Even better the .45 table was open and that was the game I was most interested in playing. The guys who were running the tables were also members of The Lead Adventure Forum so I introduced myself as Ironworker. I met UncleRino (Ryan), Treadhead, Cwchmc (Chuck), and Easy Eight (Dan). Dan was running the .45 game on a very cool looking table he had created. It was a very impressive Junk Yard with gates that opened and closed and some great looking features. Chuck had painted the miniatures and they looked amazing. I was playing Mafia Boss Mulroney and my task was to find three bodies my boys had buried there before someone else found them. My wife played Sam Steel Private eye. He was accompanied by a reporter and photographer to document any evidence they found. Her job was to expose me and get hard evidence of my crimes.
I really wanted to check out this table which i think was 100 Years War but they seemed pretty stuck in when I got there so all I did was snap of couple photos and move on. Unfortunately they packed up the table after this game and didn't run it again. Next Recruits I'm going to have to make it on time so I don't miss out on this kind of thing.
The game didn't start out well for me. I had to check the encounter markers to look for the bodies because none of my men could remember where they were buried. As luck would have it the first encounter I ran across was the junkyard dog who promptly mauled my tommy gunner to death.
To make matters worse a pair of cops just happened by so I had to try to keep things quite. Not easy when your digging around in a junkyard looking for dead bodies.
We managed to get one body loaded and found another when a crazy old man living in the junkyard crawled out of his car/house and wounded one of my boys pretty badly with a leg shot. Now I was one thug down and one thug badly injured. The boss had no choice but to pitch in and help recover some of the bodies himself.And there it was a great shot for the front page of the Daily Enquirer. A nice shot of Boss Mulroney loading bodies into the back of his truck. The only option I had was to finish loading the bodies and try and nab that camera.
My plans however were foiled by the cops who were wondering by. They had heard a short exchange of gunfire and decided to investigate. I decided to try and use my status as a mafia boss to intimidate them but these gents were not backing down. A fight ensued between the rest of my gang and the coppers.
After the .45 game we played the Fantastic Worlds demo. Now I'm not a big Retro Sci-Fi fan or anything. I don't know Flash Gordon, from Buck Rogers, from John Carter, and I couldn't tell you anything about them. Anyhow in this game Flash Gordon and his catman friend who's name escapes me were searching Swampman village for his girlfriend Dale (is that a girls name?) who had been abducted. Unfortunately for him King Voltan and his Hawkmen were also searching the village. Some strange poison or something had killed all the swampmen.
Eventually Voltan came to his senses and started to fly off with Dale. Flash made a heroic leap across the field to try and save his "girlfriend" Bob ummm..... Dale but Voltan fought him off.
I was playing Voltan and my wife was playing Flash. I had two to one odds and my men could fly so I sent my men to spread out and search as many huts as I could. I lucked out and Voltan himself found dale tied up in a hut. Unfortunately Voltan isn't too bright. He was smitten with Dale and spent a few minutes ogling her before he was able to snap out of it and make off with his new prize. This cause a bit of trouble for my men who had now turned to fighting off Flash and his house cat, man, thing.....
One great thing about recruits is that it's very kid friendly. People are encouraged to bring their kids and GMs are required to allow them to play in their games. Of course this was made easy by the fact that the first table at the con before you even got into the main room was occupied by a very impressive looking tournament of champions table. This is a great game for kids and in fact our daughter and her friend spent most of the day there playing and watching as did most of the kids their age. That's her sitting by the bell. She apparently set out a round when she managed to draw a character she felt had too many skulls on it but she played several rounds and had a good time so we didn't pester her about playing other games.
Oh did I mention there was a Flames of War tournament that was being played on over half the tables at the con from the start of the thing to the end. Nope..... Well there was. It sure looked cool but the only demo game they had was scheduled on Friday so I missed it so all I could do was watch. Personally this was the only downer of the con. I feel that they should have had demos going during the duration if they were going to have one tournament take up that much space. This is only a minor complaint though as the tables were nicely done and all the figures on every table were nicely painted. This made the role of bystander much more pleasant.
With no tournament of champions table many of the kids including out daughter were playing board games. There were plenty available and the GMs at those tables were doing a great job working with the kids so again we left them to their play.
I had been eyeballing this WWII dogfighting game Saturday but hadn't had a chance to play it. Sunday I made a point to get in on the action. My wife and I and a friend of ours we had come to the con with played the role of the Japanese Zero pilots trying to stop a pair of Dauntless pilots from bombing our carrier. The Dauntless also had a pair of Corsairs as escorts. I only took a few shots at this table because the game went pretty quickly and I was paying a lot of attention to maneuvering my plans. It took a little getting use to . In this shot I'm flying the Zero on the far right side and the one closest to the camera. I had intended to have both of my planes on the tail of my targets but I had written down the wrong order for one and he flew off in totally the wrong direction.
This game as a lot of fun as a homebrew system based on a WWI game called Canvas Eagles. It really felt like a dogfight and our team did pretty well. I lost a plane out of my wing pair and it was the only plane shot down in the game. The Dauntless were like flying tanks. Our Zeros were all over them and we poured lead into them for several rounds but they just kept flying.
In the end one of the Dauntless was damaged badly and could only make right hand turns. The other one had a wounded pilot but was otherwise in pretty good shape. The worst thing about the Dauntless wasn't their durability but their rear gunners. I got pretty shot up. I lost a plane an my pilot in the other plane was badly wounded at the end of the game. Both my planes had hit a couple of times but the tail gunners had chewed my little Zeros to pieces. We did however manage to turn back the attackers so it was a tactical victory for Japan despite the fact that we took much heavier damage. Our plan was to have two of our planes flown by my wife to tangle with the escorts while two wing pairs attacked the bombers. It worked fairly well but had the game gone much longer I think our casualties would have been worse.
We had a great time as the con. Not only did we play a lot of fun games but we picked up some nice loot from the dealers. Apparently our cat Milo approved of the purchases we made because I found him the next morning lounging dragonlike among our treasure horde. I can't wait for the Fall session.